Military
The world is plunged into a global conflict driven by real-world geopolitical tensions.
Author's Note: The world is consumed by a global conflict fueled by real-world geopolitical tensions, where shifting alliances and territorial disputes ignite battles across Europe, the Middle East, the Pacific, and beyond. Conventional military forces—tanks, aircraft, naval fleets, and infantry—clash in large-scale warfare, while intelligence agencies wage a shadow war of espionage, sabotage, and covert operations. Civilians struggle with mass displacement, dwindling resources, and the grim realities of survival. Players navigate this volatile landscape as soldiers, commanders, or survivors, shaping the war's outcome through strategy, diplomacy, and force. However, amidst the chaos, hidden battles unfold beyond the frontlines, where personal vendettas, underground factions, and unexpected threats test the limits of control.
NATO and Russia’s Allies are in the midst of a war with each other.
- The campaign is rooted in real-world 2025 geopolitics, military forces, and ongoing conflicts.
- It features large-scale battles, logistical challenges, and civilian crises.
- Players can take on roles as frontline soldiers, special forces operatives, or military strategists.
- Intelligence warfare, resource management, and battlefield tactics are crucial for survival.
NATO:
- United States, United Kingdom, Canada, Germany, France, Italy, Poland, Turkey, Spain, Norway, Denmark, Romania, Greece, Croatia, Slovakia, Slovenia, Albania, Montenegro, Ukraine (informally), South Korea (informally).
United States (Non-NATO):
- Japan, South Korea, Israel, Australia, Taiwan, Mexico, Brazil, India, Philippines.
Russia:
- China, Iran, North Korea, Syria, Belarus, Venezuela, Cuba, Armenia, Kazakhstan, Myanmar.
European Union Allies:
- Germany, France, Italy, Poland, Spain, Greece, Romania, Hungary, Sweden, Finland, Baltic States, Netherlands.
Other Allies (Non-NATO):
- Israel, India, Qatar, UAE, Saudi Arabia, Argentina, Brazil, South Africa (neutral but with Western ties).
Played | 27 times |
Cloned | 2 times |
Created | 24 days ago |
Last Updated | 18 days ago |
Visibility | Public |

HP Range10 - 20 (Avg: 15)
AC15
XP700
Description
Clickers are terrifying undead that rely on echolocation to navigate and hunt in complete darkness. Their powerful jaws can crush bone, making them lethal foes in the ruins of Banoi Island.
Details
Size | Medium |
Type | Undead |
CR | 3 |
XP | 700 |
Languages | None |
Defenses
Armor Class | 15 |
HP Range | 10 - 20 (Avg: 15) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Actions
Bite
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 5) piercing damage. If the target is a creature, it must succeed on a DC 14 Constitution saving throw or be paralyzed until the end of its next turn.
Echolocation
As a bonus action, the Clicker emits a series of clicks that allow it to detect creatures within 60 feet that are not behind total cover. It can pinpoint the location of any creature it can hear.