
High Fantasy
Bizzare world mixing fantasy and postapocalyptic settings
Played | 8 times |
Cloned | 2 times |
Created | 78 days ago |
Last Updated | 28 days ago |
Visibility | Public |

HP Range10 - 30 (Avg: 20)
AC13
XP200
Description
Goblins are small, green-skinned humanoids with a penchant for mischief and survival. They live in tribal communities, relying on hunting, gathering, and raiding for resources, often serving as mercenaries for those who can afford their services.
Details
Size | Small |
Type | Humanoid |
CR | 1 |
XP | 200 |
Languages | Common |
Defenses
Armor Class | 13 |
HP Range | 10 - 30 (Avg: 20) |
Damage Vulnerabilities | None |
Damage Resistances | Poison |
Damage Immunities | None |
Condition Immunities | Frightened |
Actions
Scimitar Attack
The goblin makes a melee attack with its scimitar, dealing 1d6+2 slashing damage.
Sneak Attack
If the goblin has advantage on the attack roll or if the target is within 5 feet of an ally of the goblin that isn't incapacitated, it deals an extra 1d6 damage.