Zentopia world illustration - Cyberpunk theme
Cyberpunk

Zentopia

N
Nephibis

The Syndicate rules and Edgerunners form a rebellion to fight for freedom.


Author's Note: The Silent Citadel is intended to be endgame. You can tackle it how you want, but just a heads up for what you will find there.
Played6 times
Cloned0 times
Created
92 days ago
Last Updated
52 days ago
VisibilityPublic
Albatross Gang Base

Albatross Gang Base

The Albatross Gang Base is a hidden enclave located in the underbelly of a sprawling cyberpunk city. Adorned with neon lights and graffiti depicting angelic imagery, the base serves as a sanctuary for its members, who don sleek, white cyberpunk attire that symbolizes their belief in being the chosen ones destined to change the world.

Beth's Bounty

Beth's Bounty

Beth's Bounty is a bustling hub for bounty hunters, featuring a large bulletin board filled with wanted posters and bounty listings. The interior is lined with racks of weapons and gear, catering to both lethal and non-lethal hunting needs, while a bar area offers refreshments and a place to share tales of daring captures. It is also where you collect the pay for your bounties.

Black Syndicate Headquarters

Black Syndicate Headquarters

The Black Syndicate Headquarters is a sprawling, fortified building located in the heart of the city, surrounded by high walls and guarded by loyal enforcers. Inside, the air is thick with tension and intrigue, as members of the syndicate plot their next moves in the shadowy underbelly of the city.

Dinotek

Dinotek

Dinotek serves as the headquarters of the 3rd Syndicate, a notorious organization specializing in the development and sale of heavy machinery and advanced cybernetics designed for warfare. Known for its aggressive tactics and penchant for antagonizing rival syndicates, Dinotek caters to military forces and various shadowy clients, often pushing the boundaries of ethics in technology.

Fort Sentinel

Fort Sentinel

Fort Sentinel serves as the main military headquarters, strategically located on a hill overlooking the city. It is a fortified complex equipped with barracks, training grounds, and command centers, where military leaders plan defenses against external threats while maintaining a vigilant watch over the city.

Gentos Gang Base

Gentos Gang Base

The Gentos Gang Base is a lavishly decorated hideout located in the heart of the neon-lit underbelly of the city. Adorned with dark velvet drapes and polished mahogany furniture, the base exudes an air of sophistication, contrasting sharply with the gang's ruthless reputation. Members, dressed in tailored black suits and elegant dresses, conduct their illicit business amidst flickering holographic displays and the hum of advanced technology.

Imagi

Imagi

Imagi serves as the headquarters of the 4th Syndicate, a shadowy organization renowned for its expertise in cybernetics and hacking tools. The sprawling complex is a blend of sleek, modern architecture and gritty, neon-lit alleyways, housing both cutting-edge laboratories and the bustling pleasure district where patrons indulge in the latest implants and experiences.

The Edgerunners HQ

The Edgerunners HQ

The main secret headquarters of The Edgerunners, a clandestine organization uniting hackers, cyborgs, and fighters in their rebellion against oppressive forces. This sprawling underground base serves as the nerve center for strategic operations, coordinating efforts across the city and beyond, with a network of smaller outposts.

The Iron Shield Headquarters

The Iron Shield Headquarters

The Iron Shield Headquarters serves as the central hub for law enforcement in the city, a fortified stone building adorned with the emblem of a shield. Inside, the air is filled with the sounds of bustling officers, clattering armor, and the occasional shout as they strategize to maintain order and protect the citizens.

The Silent Citadel

The Silent Citadel

The Silent Citadel serves as the nerve center of the government, a towering structure of cold stone and steel that looms over the city. While it appears to be a passive observer in the city's affairs, its true power lies in its ability to unleash elite Black Ops units and assassins when the balance of power is threatened, ensuring that any syndicate or force that challenges the status quo faces swift and lethal retribution.

Zaidu Music Club

Zaidu Music Club

A vibrant music club where patrons can enjoy live performances, dance, and savor delicious food. The atmosphere is lively, with tables for dining and a spacious dance floor, making it an ideal spot for socializing and enjoying music from up-and-coming artists, primarily rappers and rock bands.

Zedra

Zedra

Zedra serves as the headquarters for the 2nd Syndicate, a high-tech business that specializes in advanced weaponry, surveillance equipment, and other cutting-edge technologies. The location is a sleek, fortified skyscraper filled with secretive labs and bustling offices, catering to both government contracts and the underworld's most notorious figures.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
We are not affiliated with Dungeons & Dragons or Wizards of The Coast in any way.
© 2025 Friends & Fables
Privacy PolicyTerms of Service