
The Syndicate rules and Edgerunners form a rebellion to fight for freedom.
Played | 6 times |
Cloned | 0 times |
Created | 92 days ago |
Last Updated | 52 days ago |
Visibility | Public |

Seraph
Seraphs are celestial beings with radiant wings and an innate connection to divine magic. They possess a natural grace and charisma, often serving as messengers or guardians of the heavens, and are known for their ability to heal and inspire those around them.

Harpy
Harpy is a race of winged humanoids known for their enchanting voices and fierce independence. With a blend of avian features and human traits, they possess sharp talons, feathered wings, and a captivating song that can charm or terrify those who hear it, making them both alluring and dangerous in equal measure.

Umbrali
The Umbrali are a mysterious race of dark elves, known for their striking obsidian skin and luminescent silver eyes that pierce through the darkest shadows. Masters of stealth and illusion, they thrive in subterranean realms, wielding powerful magic that manipulates darkness and light, often seen as both feared and revered by other races.

Bunnykin
Bunnykin are small, agile humanoids resembling rabbits, standing about 3 to 4 feet tall with long ears and fluffy tails. Known for their exceptional speed and keen senses, they thrive in forested areas, often forming close-knit communities that value harmony with nature and playful mischief.

Arachna
The Arachna are a unique race of humanoid spiderfolk, characterized by their eight limbs and chitinous exoskeletons. They possess exceptional agility and the ability to weave intricate webs, granting them advantages in stealth and mobility, while their venomous fangs can deliver a potent bite in combat.

Sylvan Dryad
Sylvan Dryads are enchanting tree spirits that embody the essence of nature, often appearing as ethereal humanoids with bark-like skin and leafy hair. They possess the ability to communicate with plants and animals, harnessing the power of the forest to heal allies and ensnare foes, making them both guardians of the wild and formidable opponents in battle.

Scylla
Scylla are formidable aquatic beings with the upper body of a humanoid and the lower body of a massive sea creature, often resembling a blend of a serpent and a fish. Known for their fierce temperament and mastery of water magic, Scylla possess the ability to manipulate tides and currents, making them both feared and respected among coastal communities.

Tribal Elf
Tribal Elves are a reclusive and nature-bound race, deeply connected to the forests and mountains they inhabit. They possess an innate ability to communicate with animals and plants, and their culture revolves around ancient traditions, shamanistic practices, and a profound respect for the balance of nature.

Nereid
Nereids are ethereal aquatic beings resembling graceful humanoids with shimmering skin that reflects the colors of the sea. They possess the ability to manipulate water and communicate with marine life, often serving as guardians of coastal regions and protectors of oceanic secrets.

Succubus
Succubi are alluring and charismatic beings, often appearing as stunning humanoids with an otherworldly charm. They possess the ability to manipulate emotions and desires, drawing others to them with ease, while also wielding dark magic that enhances their seductive powers.

Impkin
Impkin are small, mischievous humanoids with bat-like wings and a penchant for trickery. They possess innate magical abilities, allowing them to cast illusions and manipulate shadows, making them adept at stealth and deception.

Slime
Slimes are amorphous beings composed of a gelatinous substance, allowing them to reshape their bodies at will. They possess a unique ability to absorb and mimic the properties of materials they come into contact with, granting them versatility in both combat and utility, while their translucent forms shimmer with vibrant colors that reflect their mood.

Batkin
Batkin are a unique race of humanoid creatures with bat-like features, including large, membranous wings and keen nocturnal senses. They thrive in dark environments, possessing a natural affinity for stealth and agility, making them exceptional scouts and spies.

Demonkin
Demonkin are fiendish beings born from the chaotic energies of the Abyss, possessing a blend of humanoid and demonic traits. They often exhibit features such as horns, tails, and glowing eyes, and are known for their innate magical abilities and a natural affinity for darkness, making them both feared and revered in the realms of mortals.

Catkin
Catkin are agile, feline humanoids known for their keen senses and playful nature. With retractable claws, enhanced night vision, and a natural affinity for stealth, they excel in roles such as rogues and scouts, often embodying a mischievous spirit that endears them to allies and frustrates their foes.

Minotaur
Minotaurs are powerful, bull-headed humanoids known for their strength and ferocity. They possess a natural affinity for labyrinthine environments, often serving as guardians or warriors, and are characterized by their imposing stature, sharp horns, and a fierce sense of loyalty to their kin.

Foxkin
Foxkin are agile, fox-like humanoids known for their cunning and adaptability. With vibrant fur ranging from fiery red to deep brown, they possess keen senses and a natural affinity for stealth, making them exceptional scouts and tricksters in both urban and wilderness settings.

Lamia
Lamia are serpentine beings with the upper body of a humanoid and the lower body of a snake, often possessing enchanting features and a beguiling presence. Known for their cunning and charm, they excel in manipulation and illusion magic, making them both alluring and dangerous in social interactions.

Kitsune
Kitsune are mystical fox-like beings known for their cunning and magical abilities. With their innate connection to the spirit world, they possess the ability to shapeshift into human form, often using this skill to navigate the realms of mortals while maintaining a playful and mischievous demeanor.

Orc
Orcs are fierce and resilient warriors, known for their brute strength and tribal culture. With greenish skin, prominent tusks, and a muscular build, they thrive in harsh environments and are often seen as fierce protectors of their clans, valuing honor and loyalty above all.

Wolfkin
Wolfkin are a proud and noble race resembling humanoid wolves, known for their keen senses and pack mentality. They possess enhanced agility and strength, making them formidable hunters and warriors, while their deep connection to nature grants them the ability to communicate with animals and navigate the wilderness with ease.

Gene-Spliced Humans
Gene-Spliced Humans are a unique race of individuals who have undergone extensive genetic modification, blending human DNA with that of various animals and plants. This process grants them distinct physical traits and abilities, such as enhanced senses, natural camouflage, or even the ability to photosynthesize, making them versatile and adaptable in diverse environments.
Tiefling
Infernal heritage with a natural affinity for dark magics.
Human
The most versatile and varied of races, without specific strengths or weaknesses.
Half-Orc
Brute strength combined with human adaptability.
Halfling
Small, nimble and resourceful, able to easily evade danger.
Half-Elf
Sharing characteristics of both humans and elves, versatile and adaptable.
Gnome
Small, curious, and inventive, skilled in arcane arts.
Elf
Graceful and wise, with an affinity for nature and magic.
Dwarf
Stout and strong, skilled in metalwork and masonry.
Dragonborn
Born of dragons, these creatures are large and in charge, with a breath weapon.