
Fantasy
Zuarezport is a coastal town shrouded in mist and fear. Once thriving, it now suffers under the eerie glow of the abandoned lighthouse known as *The Drowned Light*. Those who enter never return. Beneath it lies a sunken dungeon filled with stone golems, serpents, and a cursed basilisk guarding a crystal heart—the source of the town’s doom. Whispers fill the tavern, and the sea brings no comfort. Something ancient stirs beneath the cliffs.
Author's Note: Zuarezport is not for the unprepared. The cursed lighthouse hides a basilisk whose gaze turns flesh to stone. To survive, characters must seek out potions, magical items, or artifacts that prevent petrification. Ask local alchemists, search forgotten shrines, or bargain with shady traders — because once inside the Drowned Light, a single unguarded glance could end everything.
This small world serves as a One Shot experience.
Played | 0 times |
Cloned | 0 times |
Created | 20 days ago |
Last Updated | 20 days ago |
Visibility | Public |
Defender
Legendary•Weapon (Martial Melee Weapons)

Weight3.00 lb.
Description
You gain a +3 bonus to attack and damage rolls made with this magic weapon. The first time you attack with the sword on each of your turns, you can transfer some or all of the sword's bonus to your Armor Class, instead of using the bonus on any attacks that turn. For example, you could reduce the bonus to your attack and damage rolls to +1 and gain a +2 bonus to AC. The adjusted bonuses remain in effect until the start of your next turn, although you must hold the sword to gain a bonus to AC from it.
Details
Type | Weapon |
Category | Martial Melee Weapons |
Rarity | Legendary |
Weight | 3.00 lb. |
Cost | 0.00 Gold Pieces |