Kingdom of Confusion world illustration - Fantasy theme
Fantasy

Kingdom of Confusion

L
Lafita

A world where familiar images appear in a new, unexpected light. :)

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Created
169 days ago
Last Updated
1 days ago
VisibilityPublic
Water Nymph
CR 5Medium Fey
Water Nymph
HP Range45 - 55 (Avg: 50)
AC15
XP1800

Description

The Water Nymph is a mischievous spirit of water, embodying the beauty and unpredictability of rivers and lakes. With the ability to control water currents, she dances upon the surface of lakes and streams, her presence evoking both reverence and temptation. While she often delights in playfulness, she harbors a fierce protectiveness for her watery domain, punishing those who show disrespect to the environment.

Details
SizeMedium
TypeFey
CR5
XP1800
LanguagesAquan, Sylvan
Defenses
Armor Class15
HP Range45 - 55 (Avg: 50)
Damage VulnerabilitiesNone
Damage ResistancesFire
Damage ImmunitiesNone
Condition ImmunitiesCharmed
Actions

Charming Presence

The Water Nymph can charm a creature she can see within 30 feet. The target must succeed on a DC 16 Wisdom saving throw or be charmed for 1 minute. While charmed, the target regards the nymph as a trusted friend.

Storm Call

As an action, the Water Nymph can summon a violent storm in a 100-foot radius centered on herself. This area becomes difficult terrain, and creatures must make a DC 15 Dexterity saving throw or take 3d8 lightning damage and be knocked prone.

Water Control

The Water Nymph can manipulate water within a 30-foot radius, causing currents to pull or push creatures, creating difficult terrain, or calming waters within 1 minute.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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