The Rift of Eternity: Paths of Light and Shadow world illustration - Fantasy theme
Fantasy

The Rift of Eternity: Paths of Light and Shadow

M
MissSicaria

A journey through five realms to stop a corrupted force from unraveling reality.


Author's Note: Welcome to The Rift of Eternity: Paths of Light and Shadow! Here are some key points to keep in mind as you embark on this journey: 1) Your Choices Shape the World: Your actions, words, and decisions will influence how the gods, realms, and even the story itself unfold. 2) Balance Power and Humanity: Characters have immense potential, but power comes with consequences. Be mindful of overusing abilities, especially unique abilities, as they might have unforeseen effects. 3) Teamwork is Key: Success in this campaign requires creative collaboration. Combine intellect, strength, and charm to solve puzzles, defeat foes, and earn divine favor. 4) Explore and Investigate: This is a world of discovery. Seek knowledge, engage with NPCs, and delve into the mysteries of the realms for greater rewards. 5) Humor and Heart: While the stakes are epic, don’t forget to embrace the humor and charm of your characters. The journey is as much fun as the destination. 6) Multiple Endings: Your journey can end in redemption, ascension, or corruption, depending on your choices. Shape the legacy of your story.
Played6 times
Cloned0 times
Created
173 days ago
Last Updated
10 days ago
VisibilityPublic
Glabrezu
CR 9Large Fiend
Glabrezu
HP Range90 - 225 (Avg: 158)
AC17
XP5000
Details
SizeLarge
TypeFiend
CR9
XP5000
LanguagesAbyssal, telepathy 120 ft.
Defenses
Armor Class17
HP Range90 - 225 (Avg: 158)
Damage VulnerabilitiesNone
Damage Resistances, , ,
Damage Immunities
Condition Immunities
Actions

Fist

Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) bludgeoning damage.

Multiattack

The glabrezu makes four attacks: two with its pincers and two with its fists. Alternatively, it makes two attacks with its pincers and casts one spell.

Pincer

Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 16 (2d10 + 5) bludgeoning damage. If the target is a Medium or smaller creature, it is grappled (escape DC 15). The glabrezu has two pincers, each of which can grapple only one target.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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