The world of Paragon world illustration - Fantasy theme
Fantasy

The world of Paragon

D
Drego

A world teeaming with nature, magic and freedom.


Author's Note: I am new to dnd stuff, and this is my first world so I decided to make it a blank slate where you can use your own locations, characters and monsters for any campaign you had prepared, so all I ask is for you to use this world as much as possible so that I can get some credits from time to time.
Played10 times
Cloned1 times
Created
144 days ago
Last Updated
8 days ago
VisibilityPublic
Magic Circle
AbjurationLevel 3
Magic Circle

Description

You create a 10-­--foot-­--radius, 20-­--foot-­--tall cylinder of magical energy centered on a point on the ground that you can see within range. Glowing runes appear wherever the cylinder intersects with the floor or other surface. Choose one or more of the following types of creatures: celestials, elementals, fey, fiends, or undead. The circle affects a creature of the chosen type in the following ways: - The creature can't willingly enter the cylinder by nonmagical means. If the creature tries to use teleportation or interplanar travel to do so, it must first succeed on a charisma saving throw. - The creature has disadvantage on attack rolls against targets within the cylinder. - Targets within the cylinder can't be charmed, frightened, or possessed by the creature. When you cast this spell, you can elect to cause its magic to operate in the reverse direction, preventing a creature of the specified type from leaving the cylinder and protecting targets outside it.

Spell Details
Level3
Range10
This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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