Grimdark
The world of Elden Ring, a hauntingly beautiful yet desolate land of gold that is scarred from war.
Author's Note: Still have a ton of work to do
-Still trying to figure out how to work casting into classes.
-Slowly adding items, monsters, and NPCs
-All 307 base game weapons and 171 base game spells added. added, they will still require balancing but waiting for the combat overhaul before I dig too deeply into that.
See the following document for homebrew rules specific to this world.
https://docs.google.com/document/d/1t7MkfUj7CvzkERJoJGxCYYEd5H6lBEml9pYQl9rHUUY/edit?usp=drivesdk
Played | 254 times |
Cloned | 16 times |
Created | 143 days ago |
Last Updated | 57 days ago |
Visibility | Public |
HP Range4 - 10 (Avg: 7)
AC10
XP100
Description
The Commoner is a downtrodden individual, bound by duty and burdened with the weight of servitude. Clad in tattered attire that bears the scars of menial labor, they exhibit a surprising resilience when threatened, ready to defend their home and masters against intruders. Despite their frail appearance, their instinctual will to protect can manifest in desperate, though unrefined, acts of combat.
Details
Size | Medium |
Type | Humanoid |
CR | 0.5 |
XP | 100 |
Languages | Common |
Defenses
Armor Class | 10 |
HP Range | 4 - 10 (Avg: 7) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Actions
Improvised Weapon Attack
The Commoner makes a melee attack with an improvised weapon. This could be a chair, a broom, or anything at hand, dealing 1d4 damage on a hit.