Grimdark
The world of Elden Ring, a hauntingly beautiful yet desolate land of gold that is scarred from war.
Author's Note: Still have a ton of work to do
-Still trying to figure out how to work casting into classes.
-Slowly adding items, monsters, and NPCs
-All 307 base game weapons and 171 base game spells added. added, they will still require balancing but waiting for the combat overhaul before I dig too deeply into that.
See the following document for homebrew rules specific to this world.
https://docs.google.com/document/d/1t7MkfUj7CvzkERJoJGxCYYEd5H6lBEml9pYQl9rHUUY/edit?usp=drivesdk
Played | 167 times |
Cloned | 7 times |
Created | 60 days ago |
Last Updated | 1 days ago |
Visibility | Public |
Commoner
Medium Humanoid - CR 0.5
The Commoner is a downtrodden individual, bound by duty and burdened with the weight of servitude. Clad in tattered attire that bears the scars of menial labor, they exhibit a surprising resilience when threatened, ready to defend their home and masters against intruders. Despite their frail appearance, their instinctual will to protect can manifest in desperate, though unrefined, acts of combat.
Details
Size | Medium |
Type | Humanoid |
CR | 0.5 |
XP | 100 |
Languages | Common |
Defenses
Armor Class | 10 |
HP Range | 4 - 10 (Avg: 7) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Stats
strength
9
dexterity
11
constitution
10
intelligence
10
wisdom
12
charisma
8
Appearance
Tall and slender, the Commoner's body is marked by a life of hard work, with sunken cheeks and weary eyes that betray a strength born from necessity rather than training. Their clothing is often a patchwork of colors, ill-fitting and dirtied from years of toil, reflecting their humble status.
Actions
Improvised Weapon Attack
The Commoner makes a melee attack with an improvised weapon. This could be a chair, a broom, or anything at hand, dealing 1d4 damage on a hit.