The Lands Between world illustration - Grimdark theme
Grimdark

The Lands Between

M
Muttboy

The world of Elden Ring, a hauntingly beautiful yet desolate land of gold that is scarred from war.


Author's Note: Still have a ton of work to do -Still trying to figure out how to work casting into classes. -Slowly adding items, monsters, and NPCs -All 307 base game weapons and 171 base game spells added. added, they will still require balancing but waiting for the combat overhaul before I dig too deeply into that. See the following document for homebrew rules specific to this world. https://docs.google.com/document/d/1t7MkfUj7CvzkERJoJGxCYYEd5H6lBEml9pYQl9rHUUY/edit?usp=drivesdk
Played209 times
Cloned12 times
Created
93 days ago
Last Updated
7 days ago
VisibilityPublic
Omenkiller
Omenkiller
Medium Humanoid - CR 6
Omenkillers are relentless hunters who specialize in tracking and eliminating Omen, their masked faces adorned with twisted horns that evoke the terrifying spirits seen in the nightmares of their prey. Clad in grim aprons reminiscent of their infamous originator, Rollo, they wield lethal paired cleavers, each affixed with the severed horns of Omen, showcasing their grim dedication to their bloody craft.
Details
SizeMedium
TypeHumanoid
CR6
XP2300
LanguagesCommon, Celestial
Defenses
Armor Class16
HP Range65 - 75 (Avg: 70)
Damage VulnerabilitiesNone
Damage ResistancesNone
Damage ImmunitiesNone
Condition ImmunitiesNone
Stats

strength

14

dexterity

16

constitution

14

intelligence

12

wisdom

13

charisma

10

Appearance

An Omenkiller stands tall, their presence intimidating with a uniquely carved mask featuring intricate, twisted horns. Their aprons are dark and stained, complemented by the gruesome cleavers they wield skillfully. Their attire hints at both a hunter's practicality and a perfumer's elegance, creating a disturbing juxtaposition.

Actions

Cleave

The Omenkiller makes two melee attacks with their cleavers. On a hit, the target takes 12 (2d6 + 5) slashing damage.

Nightmare Strike

Once per day, the Omenkiller can channel the horrific nightmares of their prey. One target within 30 feet must succeed on a DC 15 Wisdom saving throw or take 27 (6d8) psychic damage and be frightened until the end of their next turn.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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