A world of fantasy where angels and demons battle endlessly as mortals struggle to survive.
Played | 72 times |
Cloned | 5 times |
Created | 112 days ago |
Last Updated | 58 days ago |
Visibility | Public |

Description
SiverShank, the chieftain, is a tall, gaunt goblin with a wiry build. His body is covered in scars from countless knife fights, a testament to his brutal leadership style. He is known for his ruthless nature, often challenging his own subordinates to duels and slaying them for entertainment. His long fingers are stained with the blood of those who failed to impress him, and he is rarely seen without his jagged, rusted blade, which he wields with shocking speed and accuracy. SiverShank’s cruelty is both feared and respected by his tribe; his sadistic challenges keep the goblins in line, as they live in constant fear of being the next to fall under his blade. Though he may appear weak and scrawny compared to other chieftains, his intelligence and ability to manipulate those around him have earned him his position of power. His sharp mind and ruthless tactics make him a dangerous and unpredictable leader.
Size | Medium |
Type | Humanoid |
CR | 4 |
XP | 1100 |
Languages | Common, Goblin |
Armor Class | 15 |
HP Range | 45 - 55 (Avg: 50) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Challenge of the Blade
SiverShank challenges a goblin within 30 feet to a duel. The challenged goblin must succeed on a DC 15 Wisdom saving throw or be frightened until the end of SiverShank's next turn.
Cruel Manipulation
SiverShank can choose one ally within 30 feet, granting them advantage on their next attack roll. However, the ally must succeed on a DC 15 Charisma saving throw or take 1d8 psychic damage due to SiverShank's manipulative nature.
Rusted Blade Attack
SiverShank swiftly attacks with his jagged, rusted blade, making a melee weapon attack against a target within 5 feet. On a hit, the target takes 1d8 + 5 slashing damage.