A world of fantasy where angels and demons battle endlessly as mortals struggle to survive.
Played | 80 times |
Cloned | 6 times |
Created | 154 days ago |
Last Updated | 5 days ago |
Visibility | Public |

Description
A standard goblin archer is small and wiry, standing just over 3 feet tall, with greenish skin covered in dirt and scars from countless skirmishes. Their beady yellow eyes are constantly darting about, ever watchful for danger or opportunity. They wear patched-together leather armor, barely sufficient to offer any real protection, but light enough for them to move swiftly and quietly through the underbrush. A quiver filled with crude, but effective, arrows is slung across their back, and they hold a shortbow tightly in their hands, fingers twitching to release an arrow at the slightest movement. Despite their lack of strength, goblin archers are quick, relying on speed and agility to stay out of reach of larger foes. Their small size allows them to blend into the shadows, often catching enemies by surprise with a well-placed shot before retreating back into cover.
Size | Small |
Type | Humanoid |
CR | 1 |
XP | 200 |
Languages | Common, Goblin |
Armor Class | 15 |
HP Range | 10 - 20 (Avg: 15) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Cunning Action
The goblin archer can take the Bonus Action to take the Dash, Disengage, or Hide action.
Shortbow Attack
Melee or ranged weapon attack: +5 to hit, range 80/320 ft., one target. Hit: 6 (1d6 + 3) piercing damage.