Fantasy
Waterdeep, also known as the City of Splendors or the Crown of the North.
Author's Note: I plan to include every single location I can find in any sourcebook in the city.
After that is done, I will try to incorporate the Dragon Heist campaign. We will see whether it works.
I know that images are missing. I will deal with them at a later point.
Played | 13 times |
Cloned | 3 times |
Created | 50 days ago |
Last Updated | 21 days ago |
Visibility | Public |
Chime of Opening
Gear
Details
Type | Gear |
Category | Wondrous Items |
Rarity | Rare |
Weight | 1.00 lb. |
Cost | 100.00 Gold Pieces |
Description
This hollow metal tube measures about 1 foot long and weighs 1 pound. You can strike it as an action, pointing it at an object within 120 feet of you that can be opened, such as a door, lid, or lock. The chime issues a clear tone, and one lock or latch on the object opens unless the sound can't reach the object. If no locks or latches remain, the object itself opens. The chime can be used ten times. After the tenth time, it cracks and becomes useless.