Fantasy
Waterdeep, also known as the City of Splendors or the Crown of the North.
Author's Note: I plan to include every single location I can find in any sourcebook in the city.
After that is done, I will try to incorporate the Dragon Heist campaign. We will see whether it works.
I know that images are missing. I will deal with them at a later point.
Played | 22 times |
Cloned | 8 times |
Created | 205 days ago |
Last Updated | 45 days ago |
Visibility | Public |

HP Range36 - 135 (Avg: 86)
AC14
XP1800
Details
Size | Huge |
Type | Beast |
CR | 5 |
XP | 1800 |
Languages | None |
Defenses
Armor Class | 14 |
HP Range | 36 - 135 (Avg: 86) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Actions
Bite
Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 21 (3d10 + 5) piercing damage, and the target is grappled (escape DC 16). Until this grapple ends, the target is restrained, and the crocodile can't bite another target.
Multiattack
The crocodile makes two attacks: one with its bite and one with its tail.
Tail
Melee Weapon Attack: +8 to hit, reach 10 ft., one target not grappled by the crocodile. Hit: 14 (2d8 + 5) bludgeoning damage. If the target is a creature, it must succeed on a DC 16 Strength saving throw or be knocked prone.