Fantasy
Waterdeep, also known as the City of Splendors or the Crown of the North.
Author's Note: I plan to include every single location I can find in any sourcebook in the city.
After that is done, I will try to incorporate the Dragon Heist campaign. We will see whether it works.
I know that images are missing. I will deal with them at a later point.
Played | 13 times |
Cloned | 3 times |
Created | 39 days ago |
Last Updated | 10 days ago |
Visibility | Public |
Antilife Shell
Abjuration
Details
School | Abjuration |
Level | 5 |
Casting Time | 1 action |
Range | N/A |
Duration | Up to 1 hour |
Description
A shimmering barrier extends out from you in a 10-foot radius and moves with you, remaining centered on you and hedging out creatures other than undead and constructs. The barrier lasts for the duration. The barrier prevents an affected creature from passing or reaching through. An affected creature can cast spells or make attacks with ranged or reach weapons through the barrier. If you move so that an affected creature is forced to pass through the barrier, the spell ends.