Fantasy
Waterdeep, also known as the City of Splendors or the Crown of the North.
Author's Note: I plan to include every single location I can find in any sourcebook in the city.
After that is done, I will try to incorporate the Dragon Heist campaign. We will see whether it works.
I know that images are missing. I will deal with them at a later point.
Played | 20 times |
Cloned | 7 times |
Created | 126 days ago |
Last Updated | 75 days ago |
Visibility | Public |
Spike Growth
Transmutation•Level 2

Description
The ground in a 20-foot radius centered on a point within range twists and sprouts hard spikes and thorns. The area becomes difficult terrain for the duration. When a creature moves into or within the area, it takes 2d4 piercing damage for every 5 feet it travels. The development of land is camouflaged to look natural. Any creature that does not see the area when the spell is spell casts must make a Wisdom (Perception) check against your spell save DC to recognize the terrain as hazardous before entering it.
Spell Details
Level | 2 |
Range | 150 |