Fantasy
Tamriel is shaped by myth and memory, built upon the bones of Ayleids, Dwemer & Dragons. 600+ areas
Author's Note:
The World Contains:
64 cities, 150 villages, 7 provinces, 5 oceans, all canon regions within each province, 127 TES canon spells (and most 5e), 15 Races, and the map which I made/edited with Inkarnate.
POI's in progress, 700 Points rn / Thousands to go lol
Tavern Starts:
The Oak and Sentinel - Cyrodiil
The Sapphire Dancer - Hammerfell
The Silver Hart - High Rock
The Luminous Bough - Summerset
The Verdant Hollow - Valenwood
The Dustwalker’s Den - Elsweyr
The Muckwallow Lantern - Black Marsh
The Silted Hound - Morrowind
The Sleeping Giant Inn - Skyrim
As the beastfolk say,
"May your road lead you to warm sands"
CRASH WARNING on Locations tab
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Played | 358 times |
Cloned | 76 times |
Created | 121 days ago |
Last Updated | Yesterday |
Visibility | Public |
The Colored Rooms
Area
Details
Size | 0 |
Type | Realm of Oblivion |
Coordinates | (-494, -9984) to (-12, -9510) |
Description
The Colored Rooms are the Daedric realm of Meridia, a stark contrast to many other Oblivion planes. This realm is a vibrant, radiant paradise filled with shimmering light, pristine landscapes, and an otherworldly beauty that reflects Meridia’s domain over light and energy. The air hums with life and purity, and the land glows with colors that seem to shift and pulse like a living tapestry. The Colored Rooms are inhabited by Ayleid spirits, holy beings, and other servants of Meridia who are fiercely devoted to their Prince’s crusade against undeath and corruption. This realm stands as a sanctuary from darkness, but also as a fortress of zealous justice.