The Elder Scrolls: Tamriel world illustration - Fantasy theme
Fantasy

The Elder Scrolls: Tamriel

J
Jefferson

Tamriel is shaped by myth and memory, built upon the bones of Ayleids, Dwemer & Dragons. 600+ areas


Author's Note: The World Contains: 64 cities, 150 villages, 7 provinces, 5 oceans, all canon regions within each province, 127 TES canon spells (and most 5e), 15 Races, and the map which I made/edited with Inkarnate. POI's in progress, 700 Points rn / Thousands to go lol Tavern Starts: The Oak and Sentinel - Cyrodiil The Sapphire Dancer - Hammerfell The Silver Hart - High Rock The Luminous Bough - Summerset The Verdant Hollow - Valenwood The Dustwalker’s Den - Elsweyr The Muckwallow Lantern - Black Marsh The Silted Hound - Morrowind The Sleeping Giant Inn - Skyrim As the beastfolk say, "May your road lead you to warm sands" CRASH WARNING on Locations tab v v v v v v v
Played350 times
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Created
121 days ago
Last Updated
1 days ago
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Maormer
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Maormer

The Maormer, also known as Tropical Elves, Sea Elves, Fish Elves, or Pyandoneans, are a race of Mer that live on the continent Pyandonea, far south of the Summerset Isles, after migrating there from the legendary continent Aldmeris as Aldmer in the Merethic Era.

Deadra
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Deadra

Daedra are powerful, otherworldly beings that hail from the realms of Oblivion. Unlike mortals, they are not bound by the cycle of life and death but are instead eternal entities, reshaping themselves upon destruction. They vary greatly in form, intelligence, and temperament, ranging from mindless beasts to godlike princes who wield immense power. Some Daedra serve as foot soldiers of greater lords, while others act as independent agents of chaos, destruction, or cunning manipulation.

Imperial
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Imperial

Imperials are a human race from Cyrodiil, the heart of the Empire and the seat of political power in Tamriel. Known for their diplomatic skills, discipline, and organizational prowess, Imperials have built and maintained the powerful Empire of Tamriel, uniting much of the continent under Imperial rule.

Aedra
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Aedra

The Divines are celestial beings who descend from the Aedra, the ancient gods who shaped the world. They carry the essence of creation within them, giving them a radiant, ethereal presence that commands awe and reverence. Divines are imbued with a deep connection to the forces of life, magic, and the cosmos. Though they are mortal avatars, their divine spark grants them abilities far beyond those of ordinary mortals, making them wise, powerful.

Orsimer
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Orsimer

Orcs, or Orsimer, are a race of formidable warriors and master blacksmiths, originating from the mountainous region of Wrothgar and the city of Orsinium. Known for their physical strength, endurance, and martial prowess, Orcs have long been regarded as fearsome fighters. Their society is structured around strongholds and is deeply rooted in honor, loyalty, and the code of Malacath, their Daedric patron, who embodies endurance and defiance.

Altmer
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Altmer

Altmer, also known as High Elves, hail from the Summerset Isles and are known throughout Tamriel for their grace, intelligence, and mastery of magic. With their tall stature, golden skin, and refined features, the Altmer are considered the most physically similar to the Aldmeri, the ancient ancestors of all Elvenkind. They view themselves as the pinnacle of civilization, preserving the traditions and magical knowledge of their ancestors while maintaining strict cultural and social order.

Dunmer
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Dunmer

Dunmer, also known as Dark Elves, are a proud and often somber race of Elves native to the province of Morrowind. Characterized by their ash-grey skin and red eyes, the Dunmer are known for their complex culture, which blends both the harsh realities of life in their volcanic homeland and a deep spiritual reverence for their ancestors and the Daedra.

Nord
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Nord

Nords are a hardy and warrior-centric race hailing from the frozen province of Skyrim. Known for their physical strength, resilience, and fierce independence, Nords have a long history of bravery in battle and are deeply tied to their homeland’s harsh, cold climate. Their culture celebrates honor, personal glory, and loyalty to kin and community.

Khajiit
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Khajiit

Khajiit are a feline race native to Elsweyr, known for their agility, stealth, and adaptability. Khajiit come in many different forms, or "furstocks", depending on the phases of the moons Masser and Secunda at the time of their birth. This unique lunar connection gives them a deep spiritual and cultural bond with the moons, influencing their way of life.

Argonian
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Argonian

Argonians, or Saxhleel, are a reptilian race native to the swamps of Black Marsh. Known for their natural adaptability, Argonians are skilled survivors, excelling in stealth, guerrilla warfare, and thriving in environments that are inhospitable to most other races. They have a unique connection to the Hist, sentient trees that guide their spiritual beliefs and society.

Redguard
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Redguard

Redguards are a race of skilled warriors native to Hammerfell, known for their exceptional swordsmanship, athleticism, and resilience. Descended from the ancient Yokudans, they brought with them a rich martial tradition when they settled in Hammerfell after the destruction of their homeland.

Breton
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Breton

Bretons are a human race native to High Rock, known for their natural affinity for magic and their mixed Elven and human ancestry. This unique heritage grants them both resilience to magical attacks and a high degree of magical aptitude. Bretons are also skilled diplomats, traders, and warriors, thriving in the highly political and feudal society of High Rock, where numerous kingdoms and duchies vie for power.

Bosmer
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Bosmer

Bosmer, also known as Wood Elves, are native to the dense forests of Valenwood, a region located in the southwestern part of Tamriel. Unlike their Altmer cousins from the Summerset Isles, the Bosmer have a deep connection to the natural world, living in harmony with the vast forests and wildlife of Valenwood. Known for their agility, sharp senses, and exceptional skill in archery, the Bosmer are the ultimate survivalists, using their environment to their advantage in everyday life.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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