Tamriel is shaped by myth and memory, built upon the bones of Ayleids, Dwemer & Dragons. 600+ areas
Played | 370 times |
Cloned | 81 times |
Created | 123 days ago |
Last Updated | Yesterday |
Visibility | Public |
Coordinates | (-7142, 4323) |
East of Cath Bedraud’s barrows and a half‑day southwest of Crosswych, the marble skeleton of Par Molag rises from Glenumbra’s fog‑soaked moors. The Ayleids named it “Fire’s Grip,” and even in 4E 201 the title fits: crimson veins of meteoric glass thread every pillar, warm to the touch, while ash motes drift through its arcades as though some hidden forge still breathes. Torches here ignite without oil, and iron plunged into the central basin glows cherry‑red in moments before emerging blackened and preternaturally keen. Breton masons plundered the upper terraces centuries ago, yet deeper halls remain sealed by glyph‑locks that flare whenever fresh steel approaches. An Ashen Grip cult now squats among toppled colonnades, smelting war‑gear from wrecked wagons and praying to the furnace spirit they believe slumbers below. Druids warn that disturbing Par Molag’s heart could rouse obsidian atronachs—ancient wardens bound to the Ayleid smith‑priests who once tempered blades in living fire.