The Elder Scrolls: Tamriel world illustration - Fantasy theme
Fantasy

The Elder Scrolls: Tamriel

J
Jefferson

Tamriel: 9 Provinces, 5 Oceans, 19 Planes, 150 Villages, 64 Cities and a very long roadmap!


Author's Note: Slowed down but still alive and makin progress The World Contains: 64 cities, 150 villages, 7 provinces, 5 oceans, all canon regions within each province, 127 TES canon spells (and most 5e), 15 Races, and the map which I made/edited with Inkarnate. POI's in progress, 530 Points rn / Thousands to go lol NPC's in progess, 450 NPC's rn Tavern Starts: The Oak and Sentinel - Cyrodiil The Sapphire Dancer - Hammerfell The Silver Hart - High Rock The Luminous Bough - Summerset The Verdant Hollow - Valenwood The Dustwalker’s Den - Elsweyr The Muckwallow Lantern - Black Marsh The Silted Hound - Morrowind The Sleeping Giant Inn - Skyrim As the beastfolk say, "May your road lead you to warm sands" CRASH WARNING on Locations tab v v v v v v v
Played1114 times
Cloned166 times
Created
214 days ago
Last Updated
32 days ago
VisibilityPublic
Par Molag
Par Molag
Point of Interest
Details
Coordinates(-7142, 4323)
Description

East of Cath Bedraud’s barrows and a half‑day southwest of Crosswych, the marble skeleton of Par Molag rises from Glenumbra’s fog‑soaked moors. The Ayleids named it “Fire’s Grip,” and even in 4E 201 the title fits: crimson veins of meteoric glass thread every pillar, warm to the touch, while ash motes drift through its arcades as though some hidden forge still breathes. Torches here ignite without oil, and iron plunged into the central basin glows cherry‑red in moments before emerging blackened and preternaturally keen. Breton masons plundered the upper terraces centuries ago, yet deeper halls remain sealed by glyph‑locks that flare whenever fresh steel approaches. An Ashen Grip cult now squats among toppled colonnades, smelting war‑gear from wrecked wagons and praying to the furnace spirit they believe slumbers below. Druids warn that disturbing Par Molag’s heart could rouse obsidian atronachs—ancient wardens bound to the Ayleid smith‑priests who once tempered blades in living fire.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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