Swashbuckling
A blend of classic pirate adventure with dark, maritime mythology.
Author's Note: The Stormbreaker Isles are rife with peril and opportunity, where daring sailors carve their legends amid crashing waves and stormy skies. As whispers of cursed treasures and ancient sea gods spread, crews scramble to outwit, outfight, and outrun each other. Navigate dangerous alliances, unravel nautical mysteries, and challenge the abyss itself. The open sea is calling—will you rise as a legend or sink beneath the waves?
Author - "So this is my first time making a campaign, I made sure to make Franz as dynamic as possible since this campaign just lets you run around and have some good fun. There's a command called '!SAIL' which lets you travel from island to island, be fair and only use it when you're aboard your ship since Franz won't remember where you parked your vessel, this is an early access, mind you. Enjoy the campaign and please don't sail west of driftwater."
RULES -
1. Don't metagame, don't inspect the inventory of a character, their money, etc.
2. Turn off turn-based combat, the ship battles won't work if you do.
3. Don't sail out of the areas/oceans.
4. Turn off Nearby NPCs
Played | 7 times |
Cloned | 1 times |
Created | 19 days ago |
Last Updated | Yesterday |
Visibility | Public |
Sable's Tides
Area
Details
Size | 0 |
Type | Ocean |
Coordinates | (1604, -9993) to (6557, -2852) |
Description
The Sable Expanse is a vast and treacherous ocean known for its eerie, uncharted waters and a reputation that precedes it. Pirate crews thrive in the isolation it offers, battling for supremacy among its myriad hidden coves and rocky outposts. The waters are a graveyard of half-sunken ships, remnants of fierce skirmishes from the past, offering a haunting reminder of folly and greed. This Area is impassible on foot and can not be walked through. -Characters must use a ship/boat when traveling through this area