Swashbuckling
A blend of classic pirate adventure with dark, maritime mythology.
Author's Note: The Stormbreaker Isles are rife with peril and opportunity, where daring sailors carve their legends amid crashing waves and stormy skies. As whispers of cursed treasures and ancient sea gods spread, crews scramble to outwit, outfight, and outrun each other. Navigate dangerous alliances, unravel nautical mysteries, and challenge the abyss itself. The open sea is calling—will you rise as a legend or sink beneath the waves?
Author - "So this is my first time making a campaign, I made sure to make Franz as dynamic as possible since this campaign just lets you run around and have some good fun. There's a command called '!SAIL' which lets you travel from island to island, be fair and only use it when you're aboard your ship since Franz won't remember where you parked your vessel, this is an early access, mind you. Enjoy the campaign and please don't sail west of driftwater."
RULES -
1. Don't metagame, don't inspect the inventory of a character, their money, etc.
2. Turn off turn-based combat, the ship battles won't work if you do.
3. Don't sail out of the areas/oceans.
4. Turn off Nearby NPCs
Played | 7 times |
Cloned | 1 times |
Created | 19 days ago |
Last Updated | Yesterday |
Visibility | Public |
Iron Leviathan Hideout
Point of Interest
Details
Coordinates | (-1339, -8178) |
Description
Nestled beneath the rocky cliffs of the west harbor, the Iron Leviathan Crew's hideout serves as both a lair and a command center for their operations. The crew, known for their cunning and ruthlessness, holds sway over the nearby Crimsonwake Arena, where they orchestrate underground fights and betting, ensuring their dominance in the region. The atmosphere is thick with tension, the scent of saltwater mingling with the metallic tang of iron from the countless weapons stashed within its shadowy confines.
Appearance
Gloomy underground cavern illuminated by flickering torches, with weathered wooden beams supporting the ceiling, scattered crates, and a large table strewn with maps and gold coins.