Faladrim world illustration - Fantasy theme
Fantasy

Faladrim

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A realm of breathtaking beauty and ancient magic.

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67 days ago
Last Updated
37 days ago
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Mushroom Wyrm
Mushroom Wyrm
Small Dragon - CR 1
Mushroom Wyrms are small, dragon-like creatures that are born from the incredible magic of the flora around them, particularly the vibrant and often bioluminescent mushrooms in their habitat. They are typically non-aggressive, preferring to ambush small prey when threatened. Their affinity for mushrooms gives them a natural camouflage, allowing them to blend seamlessly into their environment until they strike.
Details
SizeSmall
TypeDragon
CR1
XP200
LanguagesDraconic, Sylvan
Defenses
Armor Class15
HP Range20 - 30 (Avg: 25)
Damage VulnerabilitiesNone
Damage ResistancesNone
Damage ImmunitiesNone
Condition ImmunitiesNone
Stats

strength

10

dexterity

10

constitution

10

intelligence

10

wisdom

10

charisma

10

Appearance

These wyrms possess glossy, scaled bodies adorned with colorful patterns reminiscent of the mushrooms from which they originate. Their slender, serpentine forms are about three feet long with delicate wings that are often folded against their bodies, resembling the caps of a mushroom. Their eyes glow softly in the dark, and their long, whip-like tails are tipped with luminescent spores.

Actions

Ambush Attack

The Mushroom Wyrm can make a surprise attack against a creature that is unsuspecting in its mushroom habitat. If successful, the attack deals an additional 2d6 damage.

Spore Breath

The Mushroom Wyrm exhales a cloud of magical spores in a 15-foot cone. Each creature in that area must succeed on a DC 12 Constitution saving throw or be poisoned for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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