Varnathar world illustration - Fantasy theme
Fantasy

Varnathar

F
Funkylocks

A desolate world of barren wastes and rock formations, where ruins tell of a lost civilization.


Author's Note: Varnathar is a world ravaged by millennia of neglect and destruction. Once a vibrant land teeming with life, it now lies in a state of perpetual desolation. The sky is often choked with swirling, ashen clouds, casting a dull, sickly light over the barren landscape. Jagged rock formations pierce the earth like the bones of a long-dead titan, and vast stretches of cracked earth are interspersed with deep canyons and dried riverbeds. The wind howls through the ruins of ancient cities, carrying with it the echoes of a forgotten civilization. Only the hardiest of creatures survive here, thriving in the shadows of the once-glorious peaks and crumbled monuments that dot the land. Few dare to venture into the wastes, for those who do are often lost to the endless, unforgiving expanse. The world’s fractured history is told through the scattered remnants of its past—ruined temples, crumbling libraries, and broken statues that hint at a time of power and prosperity, long since lost. There is a constant undercurrent of decay, with the very earth itself seeming to mourn the passing of its glory days. Only the desperate or the foolhardy seek refuge in Varnathar’s heart, believing that among the ruins lie the answers to a greater mystery, or perhaps the key to reversing the devastation that has marred the world for centuries.
Played5 times
Cloned0 times
Created
99 days ago
Last Updated
75 days ago
VisibilityPublic
Half-Red Dragon Veteran
CR 5Medium Humanoid
Half-Red Dragon Veteran
HP Range30 - 100 (Avg: 65)
AC18
XP1800
Details
SizeMedium
TypeHumanoid
CR5
XP1800
LanguagesCommon, Draconic
Defenses
Armor Class18
HP Range30 - 100 (Avg: 65)
Damage VulnerabilitiesNone
Damage Resistances
Damage ImmunitiesNone
Condition ImmunitiesNone
Actions

Fire Breath

The veteran exhales fire in a 15-foot cone. Each creature in that area must make a DC 15 Dexterity saving throw, taking 24 (7d6) fire damage on a failed save, or half as much damage on a successful one.

Heavy Crossbow

Ranged Weapon Attack: +3 to hit, range 100/400 ft., one target. Hit: 6 (1d10 + 1) piercing damage.

Longsword

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage, or 8 (1d10 + 3) slashing damage if used with two hands.

Multiattack

The veteran makes two longsword attacks. If it has a shortsword drawn, it can also make a shortsword attack.

Shortsword

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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