Varnathar world illustration - Fantasy theme
Fantasy

Varnathar

F
Funkylocks

A desolate world of barren wastes and rock formations, where ruins tell of a lost civilization.


Author's Note: Varnathar is a world ravaged by millennia of neglect and destruction. Once a vibrant land teeming with life, it now lies in a state of perpetual desolation. The sky is often choked with swirling, ashen clouds, casting a dull, sickly light over the barren landscape. Jagged rock formations pierce the earth like the bones of a long-dead titan, and vast stretches of cracked earth are interspersed with deep canyons and dried riverbeds. The wind howls through the ruins of ancient cities, carrying with it the echoes of a forgotten civilization. Only the hardiest of creatures survive here, thriving in the shadows of the once-glorious peaks and crumbled monuments that dot the land. Few dare to venture into the wastes, for those who do are often lost to the endless, unforgiving expanse. The world’s fractured history is told through the scattered remnants of its past—ruined temples, crumbling libraries, and broken statues that hint at a time of power and prosperity, long since lost. There is a constant undercurrent of decay, with the very earth itself seeming to mourn the passing of its glory days. Only the desperate or the foolhardy seek refuge in Varnathar’s heart, believing that among the ruins lie the answers to a greater mystery, or perhaps the key to reversing the devastation that has marred the world for centuries.
Played5 times
Cloned0 times
Created
99 days ago
Last Updated
75 days ago
VisibilityPublic
Resurrection
NecromancyLevel 7
Resurrection

Description

You touch a dead creature that has been dead for no more than a century, that didn't die of old age, and that isn't undead. If its soul is free and willing, the target returns to life with all its hit points. This spell neutralizes any poisons and cures normal diseases afflicting the creature when it died. It doesn't, however, remove magical diseases, curses, and the like; if such effects aren't removed prior to casting the spell, they afflict the target on its return to life. This spell closes all mortal wounds and restores any missing body parts. Coming back from the dead is an ordeal. The target takes a -4 penalty to all attack rolls, saving throws, and ability checks. Every time the target finishes a long rest, the penalty is reduced by 1 until it disappears. Casting this spell to restore life to a creature that has been dead for one year or longer taxes you greatly. Until you finish a long rest, you can't cast spells again, and you have disadvantage on all attack rolls, ability checks, and saving throws.

Spell Details
Level7
Range1
This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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