Medieval
The Lands of Dandaraus are cruel and unforgiving. Noble Dark campaign with vast amounts of biomes.
Author's Note: Ancient settlers made large towers, ruins, and settlements long ago in this land. Then, a cosmic wave of space dust fell over the lands, mutating many creatures and putting evolution into an overdrive. With the vast array of different biomes, the lands became extremely dangerous for the average adventurer.
This campaign is a NOBLE DARK campaign where you are not the main character. Instead, you're another person just trying to survive in these extremely harsh and deadly lands. Most societies in these lands have already fallen due to the outburst of mutated dangerous monsters.
It is up to the player to bring hope back to the communities they come across.
Played | 1 times |
Cloned | 1 times |
Created | 18 days ago |
Last Updated | 16 days ago |
Visibility | Public |
Ankheg
Large Monstrosity - CR 2
Details
Size | Large |
Type | Monstrosity |
CR | 2 |
XP | 250 |
Languages |
Defenses
Armor Class | 14 |
HP Range | 12 - 66 (Avg: 39) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Stats
strength
17
dexterity
11
constitution
13
intelligence
1
wisdom
13
charisma
6
Actions
Acid Spray
The ankheg spits acid in a line that is 30 ft. long and 5 ft. wide, provided that it has no creature grappled. Each creature in that line must make a DC 13 Dexterity saving throw, taking 10 (3d6) acid damage on a failed save, or half as much damage on a successful one.
Bite
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) slashing damage plus 3 (1d6) acid damage. If the target is a Large or smaller creature, it is grappled (escape DC 13). Until this grapple ends, the ankheg can bite only the grappled creature and has advantage on attack rolls to do so.