Medieval
The Lands of Dandaraus are cruel and unforgiving. Noble Dark campaign with vast amounts of biomes.
Author's Note: Ancient settlers made large towers, ruins, and settlements long ago in this land. Then, a cosmic wave of space dust fell over the lands, mutating many creatures and putting evolution into an overdrive. With the vast array of different biomes, the lands became extremely dangerous for the average adventurer.
This campaign is a NOBLE DARK campaign where you are not the main character. Instead, you're another person just trying to survive in these extremely harsh and deadly lands. Most societies in these lands have already fallen due to the outburst of mutated dangerous monsters.
It is up to the player to bring hope back to the communities they come across.
Played | 4 times |
Cloned | 1 times |
Created | 94 days ago |
Last Updated | 16 days ago |
Visibility | Public |
Giant Wolf Spider
CR 0.25•Medium Beast

HP Range4 - 18 (Avg: 11)
AC13
XP50
Details
Size | Medium |
Type | Beast |
CR | 0.25 |
XP | 50 |
Languages | None |
Defenses
Armor Class | 13 |
HP Range | 4 - 18 (Avg: 11) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Actions
Bite
Melee Weapon Attack: +3 to hit, reach 5 ft., one creature. Hit: 4 (1d6 + 1) piercing damage, and the target must make a DC 11 Constitution saving throw, taking 7 (2d6) poison damage on a failed save, or half as much damage on a successful one. If the poison damage reduces the target to 0 hit points, the target is stable but poisoned for 1 hour, even after regaining hit points, and is paralyzed while poisoned in this way.