
Bizzare world mixing fantasy and postapocalyptic settings
Played | 8 times |
Cloned | 2 times |
Created | 77 days ago |
Last Updated | 27 days ago |
Visibility | Public |

Description
Gangsters are the ruling class of the city of Derphy, thriving in a world of crime and illegal business. They navigate the treacherous streets with charm and intimidation, often engaging in dubious dealings that benefit their underworld status. These cunning individuals know how to manipulate their surroundings and people, often taking advantage of the chaotic environment to maintain their power and influence.
Size | Medium |
Type | Humanoid |
CR | 3 |
XP | 700 |
Languages | Common, |
Armor Class | 15 |
HP Range | 35 - 55 (Avg: 45) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Backstab
If the gangster has advantage on a melee attack against a target, they can deal an additional 2d6 damage upon a successful hit.
Bribe
The Gangster can attempt to sway a target with a well-placed bribe, requiring a successful Charisma check contested by the target's Insight.
Gunshot
The Gangster fires a shot from their concealed firearm, dealing 2d8 piercing damage to a target within range.
Intimidate
The Gangster attempts to intimidate a target, forcing them to make a Wisdom saving throw or become frightened for 1 minute.
Quick Shot
The gangster makes a ranged attack with a firearm or thrown weapon. On a hit, the target takes 1d8 + 4 piercing damage.