
Bizzare world mixing fantasy and postapocalyptic settings
Played | 8 times |
Cloned | 2 times |
Created | 77 days ago |
Last Updated | 27 days ago |
Visibility | Public |

Description
The Sailor is a jovial and somewhat raucous figure often found in the bustling taverns of Port Kapul. Known for their hearty laughter and tales of the high seas, these maritime workers enjoy their leisure time after long voyages, engaging in friendly banter and drinking contests. While not particularly threatening, their love for revelry can lead to humorous situations, often involving impromptu singing or clumsy dance moves.
Size | Medium |
Type | Humanoid |
CR | 1 |
XP | 200 |
Languages | Common |
Armor Class | 12 |
HP Range | 5 - 15 (Avg: 10) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Mug Toss
The Sailor throws a tankard at a target within 30 feet. Make a ranged attack roll; on a hit, the target takes 1d4 bludgeoning damage and must succeed on a DC 10 Dexterity saving throw or be knocked prone.
Tale of the Sea
As an action, the Sailor regales nearby creatures with an extravagant sea tale. Each creature within 30 feet must succeed on a DC 12 Wisdom saving throw or become charmed until the end of their next turn, enthralled by the Sailor's story.