
High Fantasy
Bizzare world mixing fantasy and postapocalyptic settings
Played | 8 times |
Cloned | 2 times |
Created | 77 days ago |
Last Updated | 27 days ago |
Visibility | Public |

HP Range100 - 140 (Avg: 120)
AC15
XP1800
Description
A large prehistoric mammal, the Mammoth is a remnant of an ancient civilization's resurrection efforts. It roams the northern regions, faces extinction due to relentless hunting for its meat, fur, and tusks.
Details
Size | Large |
Type | Beast |
CR | 5 |
XP | 1800 |
Languages | None |
Defenses
Armor Class | 15 |
HP Range | 100 - 140 (Avg: 120) |
Damage Vulnerabilities | None |
Damage Resistances | Bludgeoning, Slashing |
Damage Immunities | None |
Condition Immunities | Frightened |
Actions
Trample
The Mammoth can move through the space of a creature that is Medium or smaller. The creature must succeed on a DC 18 Strength saving throw or take 30 (4d10 + 7) bludgeoning damage and be knocked prone.
Tusks
Melee Weapon Attack: +11 to hit, reach 10 ft., one target. Hit: 35 (4d12 + 7) piercing damage.