
High Fantasy
Bizzare world mixing fantasy and postapocalyptic settings
Played | 8 times |
Cloned | 2 times |
Created | 77 days ago |
Last Updated | 27 days ago |
Visibility | Public |

HP Range20 - 34 (Avg: 27)
AC13
XP200
Description
Kobolds are hyena-like humanoids that thrive in mountainous regions, often forming tribes that inhabit caves or ancient ruins. They are known for their cunning and resourcefulness, relying on simple hunting and banditry for survival, though some may take on mercenary roles due to their wild nature.
Details
Size | Small |
Type | Humanoid |
CR | 1 |
XP | 200 |
Languages | Common |
Defenses
Armor Class | 13 |
HP Range | 20 - 34 (Avg: 27) |
Damage Vulnerabilities | None |
Damage Resistances | Piercing |
Damage Immunities | None |
Condition Immunities | None |
Actions
Pack Tactics
Kobolds have advantage on attack rolls against a creature if at least one of the kobold's allies is within 5 feet of the creature and the ally isn't incapacitated.
Spear Attack
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
Tribal Ambush
Once per encounter, a kobold can attempt to hide in the shadows and ambush an unsuspecting target, gaining advantage on the first attack roll.