
High Fantasy
Bizzare world mixing fantasy and postapocalyptic settings
Played | 8 times |
Cloned | 2 times |
Created | 77 days ago |
Last Updated | 27 days ago |
Visibility | Public |

HP Range40 - 50 (Avg: 45)
AC14
XP450
Description
Lizardmen are sentient reptilian humanoids that inhabit warm, wet regions, often forming fishing villages along rivers and lakes. They are known for their tribal culture, skilled craftsmanship, and deep connection to nature, particularly aquatic ecosystems.
Details
Size | Medium |
Type | Humanoid |
CR | 2 |
XP | 450 |
Languages | Common |
Defenses
Armor Class | 14 |
HP Range | 40 - 50 (Avg: 45) |
Damage Vulnerabilities | None |
Damage Resistances | Poison |
Damage Immunities | None |
Condition Immunities | Frightened |
Actions
Bite
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (1d10 + 3) piercing damage.
Claw
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 3) slashing damage.
Multiattack
The Lizardman makes two attacks: one with its bite and one with its claws.