A Darksun Tale world illustration - Fantasy theme
Fantasy

A Darksun Tale

A
Anubisdarkfire

Dark Sun is a brutal desert world where resources are scarce, and survival is a constant battle.


Author's Note: Author's Note: Welcome to Athas, a world of scorching deserts, ruined cities, and dwindling life. Once lush and thriving, Athas has been ravaged by centuries of unchecked magic and exploitation. Now, the planet is a barren wasteland where survival is a constant challenge. The very land itself is dying, and even the elements are a danger. Key points to understand: Scarcity of Resources: Water, metal, and food are precious. Magic is often the only means of acquiring them, but overuse has drained the land. No Traditional Gods: Athas lacks traditional deities. Instead, powerful beings known as elemental powers or dragons rule over cities, keeping the populace oppressed. Defiling Magic: Magic here is dangerous. The act of casting spells, known as defiling, draws life force from the land itself, further damaging Athas and its creatures. Ecological Collapse: The once-thriving ecosystems are now mostly barren. Forests are rare, and even animals are few, with many existing only in vicious, mutated forms. Survival Is Hard: Water is scarce, and food is often found through scavenging or trade. The few remaining cities are brutal places controlled by tyrants and sorcerers. No Metals: Metal is rare and valuable. Weapons and armor are often crafted from bone, obsidian, or other non-metallic materials. Powerful Foes: You'll encounter monstrous creatures, including dangerous flora, terrible beasts, and the sorcerer-kings who rule with an iron fist. In Darksun, you’ll need to be resourceful, cunning, and ready for danger at every turn. Trust is hard to come by, and alliances are fragile. Life is tough, and death is often just a moment away. Prepare for a game of survival in a world where magic, scarcity, and treachery rule.
Played2 times
Cloned2 times
Created
75 days ago
Last Updated
73 days ago
VisibilityPublic
Half-Elf
Custom

Half-Elf

Half-elves in Athas are rare and are often viewed as outcasts, shaped by their mixed heritage. They typically struggle to find their place in a world that is unforgiving to all. They get a bonus of +2 CHR and a choice of +1 DEX or +1 CON. Fey Ancestry: Advantage on saving throws against being charmed, a

Draconic Servants
Custom

Draconic Servants

Draconic Servants are reptilian humanoids forged by ancient dragons in the harsh deserts of Athas. With scales that shimmer in hues of their dragon progenitors, they possess an unwavering loyalty and often fanatical devotion to their dragon masters, serving as both guardians and emissaries of their will. They get a bonus of +2 STR and +1 CHR. Dragonborn Heritage: Can use a breath weapon (fire or another element based on their dragon creator’s influence). Scaled Body: Resistance to fire damage

Aarakocra
Custom

Aarakocra

Aarakocra are bird-like humanoids, often living in high places or deserts. In Athas, they have adapted to the harsh conditions and are known for their quickness and agility. They get a bonus of +2 DEX and +1 WIS. Flight: You have a flying speed of 50 feet. Keen Sight: Advantage on Wisdom (Perception) checks that rely on sight.

Gith
Custom

Gith

The Gith of Athas are a resilient and physically distinct race, marked by their gaunt frames They possess a fierce determination to reclaim their lost heritage and fight against their oppressors. They get a bonus of +2 INT and +1 Dex. Mindlink: Telepathic communication with other creatures within 30 feet. Resilient Mind: Advantage on saving throws against being charmed or frightened.

Muls
Custom

Muls

Muls are a hybrid race born from the union of humans and dwarves, characterized by their impressive physical strength and resilience. Often employed as laborers or slaves, they possess a unique blend of human adaptability and dwarven endurance, making them formidable in both work and combat. They get a bonus of +2 STR and +1 CON. Relentless Endurance: When reduced to 0 hit points, you can instead drop to 1 hit point once per long rest. Darkvision: Can see in darkness up to 60 feet.

Thri-Kreen
Custom

Thri-Kreen

A highly intelligent, insectoid race native to the deserts of Athas. They are known for their speed and agility, and they communicate through pheromones. They get a bonus of +2 Dex and +1 WIS. Chameleon Carapace: Advantage on Stealth checks in desert or rocky environments. Multiple Limbs: You can use your extra arms to wield additional weapons or perform other tasks. No Need for Sleep: You meditate instead of sleeping.

Dwarf
Custom

Dwarf

Athasian Dwarves are resilient artisans and guardians, deeply connected to the earth and its materials. They excel in crafting intricate tools and weapons from bone, obsidian, and stone, reflecting their resourcefulness in a world where metal is scarce. They get a bonus of +2 CON and +1 WIS. Fleet of Foot: Speed increases to 40 feet. Natural Stealth: Proficiency in Stealth checks.

Elf
Custom

Elf

Athasian elves are a shorter-lived, nomadic race adapted to the harsh desert environment. With a deep connection to the arid landscape, they possess unique survival skills and resourcefulness, allowing them to thrive in a world where water and sustenance are scarce. They get a bonus of +2 DEX and +1 WIS. Desert Born: Advantage on survival checks in desert environments. Low-light vision: Can see in dim light as if it were bright light.

Humans
Custom

Humans

Adaptable and resilient, Desert Dwellers are the most widespread and diverse race on Athas, having thrived in the harsh conditions of the desert world. With a natural affinity for survival, they possess unique traits that allow them to endure extreme temperatures, find water in the most arid environments, and adapt their skills to various challenges. They get +2 to a stat of their choice.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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