Crossroads world illustration - Urban Fantasy theme
Urban Fantasy

Crossroads

G
Grue

A post-apocalyptic cyber-fantasy noir where magic, cybernetics, and crime rule a shattered NYC.


Author's Note: The year is 2155. New York City, once a beacon of human ambition, is now a fractured ruin—a war-torn battleground where magic, cybernetics, and psionic power collide. The Riftstorm was no accident. It was the result of humanity’s reckless ambition, an experiment meant to breach the walls of reality itself. But instead of unlocking the secrets of existence, the experiment tore open the fabric of the world, unleashing raw magical forces, shattering the laws of physics, and summoning entities that should never have existed. Rifts erupted across the globe, merging technology with sorcery, flesh with machine, past with future. Civilization crumbled overnight as monsters from forgotten myths walked among men, psychic abilities awoke in the minds of the desperate, and entire cities were twisted into nightmares of shifting reality. The world plunged into darkness, and billions perished. Now, from the ruins, new powers emerge. Survivors scavenge, rebuild, and fight for control of a city where science and legend now entwine. Magic surges through the streets, flowing through awakened ley lines, while salvaged cybernetics hum with unstable energy. Warlords rule over shattered districts, enforcing their will with enchanted firearms, biomechanical abominations, and psionic enforcers who bend minds to their cause. Artificial intelligences, once shackled to human command, now preach their own gospel, twisting reality to their unknowable ends. New York is no longer a city—it is a crossroads, where time and space fracture, where the forgotten gods of old battle the neon-lit ghosts of humanity’s past, and where survival is a daily struggle. Morality is an illusion, and power belongs only to those bold enough to seize it from the chaos. And beyond the rifts, something watches. Waiting. Hunger beyond hunger. A force beyond reason. The experiment may have failed, but the consequences are far from over.
Played40 times
Cloned5 times
Created
78 days ago
Last Updated
24 days ago
VisibilityPublic
Skullgrin
Skullgrin
Level 10 Orc Merc -
Skullgrin, the Unbroken, is a towering orc warlord and gladiator-king of the Bronx, ruling with brutal strength and cunning charisma, wielding the Bloodfang Cleaver and commanding respect through fear and spectacle.
Details
RaceOrc
ClassMerc
Level10
Alignment
PronounsHe/Him
Location-5402, 7150
Skills
Acrobatics
Animal Handling
Arcana
Athletics
Deception
History
Insight
Intimidation
Investigation
Medicine
Nature
Perception
Performance
Persuasion
Religion
Sleight Of Hand
Stealth
Survival
Ispreparedcaster
Isspellcaster
Currencies
Credits0
Chits0
Pence0
appearance
A hulking orc with massive, scarred muscles and skin like dark iron, standing 7 feet tall. His lower jaw is plated in metal, covering jagged, sharpened tusks, and his eyes glow a burning red. He wears heavy gladiatorial armor, pieced together from the bones and steel of fallen enemies, and a massive pauldron made from the skull of his greatest rival sits on his shoulder. He carries a colossal cleaver-like blade, infused with unstable Rift energy, making it vibrate at an inhuman frequency.
personality
Skullgrin is a brutal warrior, but not a mindless beast. He is clever, charismatic, and cunning, knowing how to play the crowd as well as the battlefield. He enjoys the spectacle of violence, treating every fight as a grand performance. To him, weakness is the greatest sin. If you can't fight, you don’t deserve to stand. He isn’t just a thug—he’s a leader, a king in his own right. To cross Skullgrin is to sign your own death sentence.
backstory
Born into violence and bloodshed, Skullgrin clawed his way up from a nameless raider to the undefeated champion of Yankee Coliseum. He has survived countless battles, slaughtered challengers, and earned the fear and respect of every warrior in the Bronx. Once just another gang enforcer, Skullgrin was captured and thrown into the Coliseum after a failed raid on rival territory. But instead of being another body in the sand, he thrived. He became a spectacle, a monster, a legend. He fought. He killed. He won. Ten fights became fifty. Fifty became one hundred. The crowd roared his name. And when the previous Warlord of the Bronx challenged him, Skullgrin ripped his spine from his body and took his throne. Now, he rules the Coliseum with an iron fist, a roaring laugh, and a bloodstained sword.
Stats
Strength
20
Dexterity
14
Constitution
18
Intelligence
10
Wisdom
12
Charisma
16
Armor Class
18
Max HP
120
Speed
30

HP

120 / 120 HP

XP

64,00064,000 XP84,999
Level 10
Equipped Items
Spellbook
Skullgrin is not a spellcaster.
This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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