Crossroads world illustration - Urban Fantasy theme
Urban Fantasy

Crossroads

G
Grue

A post-apocalyptic cyber-fantasy noir where magic, cybernetics, and crime rule a shattered NYC.


Author's Note: The year is 2155. New York City, once a beacon of human ambition, is now a fractured ruin—a war-torn battleground where magic, cybernetics, and psionic power collide. The Riftstorm was no accident. It was the result of humanity’s reckless ambition, an experiment meant to breach the walls of reality itself. But instead of unlocking the secrets of existence, the experiment tore open the fabric of the world, unleashing raw magical forces, shattering the laws of physics, and summoning entities that should never have existed. Rifts erupted across the globe, merging technology with sorcery, flesh with machine, past with future. Civilization crumbled overnight as monsters from forgotten myths walked among men, psychic abilities awoke in the minds of the desperate, and entire cities were twisted into nightmares of shifting reality. The world plunged into darkness, and billions perished. Now, from the ruins, new powers emerge. Survivors scavenge, rebuild, and fight for control of a city where science and legend now entwine. Magic surges through the streets, flowing through awakened ley lines, while salvaged cybernetics hum with unstable energy. Warlords rule over shattered districts, enforcing their will with enchanted firearms, biomechanical abominations, and psionic enforcers who bend minds to their cause. Artificial intelligences, once shackled to human command, now preach their own gospel, twisting reality to their unknowable ends. New York is no longer a city—it is a crossroads, where time and space fracture, where the forgotten gods of old battle the neon-lit ghosts of humanity’s past, and where survival is a daily struggle. Morality is an illusion, and power belongs only to those bold enough to seize it from the chaos. And beyond the rifts, something watches. Waiting. Hunger beyond hunger. A force beyond reason. The experiment may have failed, but the consequences are far from over.
Played40 times
Cloned5 times
Created
77 days ago
Last Updated
23 days ago
VisibilityPublic
Madame Drusilla "Drue" Veyne
Madame Drusilla "Drue" Veyne
Level 7 Human Magus -
Madame Drusilla "Drue" Veyne is the proprietor of the Umbral Chalice, expereinced alchemist, and former Collegia student
Details
RaceHuman
ClassMagus
Level7
Alignment
PronounsShe/Her
Location1549, 4952
Skills
Acrobatics
Animal Handling
Arcana
Athletics
Deception
History
Insight
Intimidation
Investigation
Medicine
Nature
Perception
Performance
Persuasion
Religion
Sleight Of Hand
Stealth
Survival
Ispreparedcaster
Isspellcaster
Currencies
Credits0
Chits0
Pence0
appearance
An elderly female human Alchemist with long silver hair tied into a messy bun, wearing an old alchemist’s robe stained with strange substances. She always has a flask of something mysterious at her hip, and her hands are steady despite her age.
personality
Elderly but formidable, Drue’s presence commands respect—and her drinks command the mind itself. Sarcastic, pragmatic, and brutally wise, she has little patience for pompous Magi but enjoys challenging young minds with sharp words and sharper spirits.
backstory
Once a brilliant Magitech Alchemist, Drue was exiled from the Collegia decades ago for experimenting with Rift-infused potions that altered perception, magic, and even fate itself. Instead of leaving Queens, she turned The Umbral Chalice into her personal alchemical bar, serving students, scholars, and rebels alike. She runs the café with an iron grip and a sharp tongue, making custom brews tailored to the drinker’s emotions, intellect, or magical energy. Drue believes magic should be felt, tasted, and lived—not locked away in musty tomes.
Stats
Strength
10
Dexterity
12
Constitution
14
Intelligence
17
Wisdom
16
Charisma
15
Armor Class
12
Max HP
70
Speed
30

HP

70 / 70 HP

XP

23,00023,000 XP33,999
Level 7
Equipped Items
Spellbook
This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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