Crossroads world illustration - Urban Fantasy theme
Urban Fantasy

Crossroads

G
Grue

A post-apocalyptic cyber-fantasy noir where magic, cybernetics, and crime rule a shattered NYC.


Author's Note: The year is 2155. New York City, once a beacon of human ambition, is now a fractured ruin—a war-torn battleground where magic, cybernetics, and psionic power collide. The Riftstorm was no accident. It was the result of humanity’s reckless ambition, an experiment meant to breach the walls of reality itself. But instead of unlocking the secrets of existence, the experiment tore open the fabric of the world, unleashing raw magical forces, shattering the laws of physics, and summoning entities that should never have existed. Rifts erupted across the globe, merging technology with sorcery, flesh with machine, past with future. Civilization crumbled overnight as monsters from forgotten myths walked among men, psychic abilities awoke in the minds of the desperate, and entire cities were twisted into nightmares of shifting reality. The world plunged into darkness, and billions perished. Now, from the ruins, new powers emerge. Survivors scavenge, rebuild, and fight for control of a city where science and legend now entwine. Magic surges through the streets, flowing through awakened ley lines, while salvaged cybernetics hum with unstable energy. Warlords rule over shattered districts, enforcing their will with enchanted firearms, biomechanical abominations, and psionic enforcers who bend minds to their cause. Artificial intelligences, once shackled to human command, now preach their own gospel, twisting reality to their unknowable ends. New York is no longer a city—it is a crossroads, where time and space fracture, where the forgotten gods of old battle the neon-lit ghosts of humanity’s past, and where survival is a daily struggle. Morality is an illusion, and power belongs only to those bold enough to seize it from the chaos. And beyond the rifts, something watches. Waiting. Hunger beyond hunger. A force beyond reason. The experiment may have failed, but the consequences are far from over.
Played40 times
Cloned5 times
Created
77 days ago
Last Updated
23 days ago
VisibilityPublic
Hearth Hall
Hearth Hall
Point of Interest
Details
Coordinates(-2674, -5087)
Description

Hearth Hall stands as the center of power in Ironhaven, a massive structure where dwarven tradition and human resilience merge into a single, unbreakable foundation. Built from reinforced Rift-metal and salvaged stone, its towering steel-braced walls and intricate rune-carved pillars reflect both old-world craftsmanship and industrial pragmatism. The great hall itself is vast, its ceiling upheld by colossal beams wrapped in glowing conduit cables, while Rift-powered braziers burn with an eternal blue flame, casting shadows over etched murals depicting Ironhaven’s founding. Here, the Thane and the Council of Crafters govern, seated around a circular forge-table, where laws, trade agreements, and military strategies are hammered out like molten steel. Below, guildmasters, artisans, and salvagers barter influence, while the Custodes oversee disputes, security, and law enforcement. In Hearth Hall, power is not inherited—it is forged.

Appearance

The hall features massive Rift-powered braziers that burn with an eternal flame, illuminating intricately carved metal columns depicting the founding of Ironhaven. The central chamber boasts a raised anvil-like throne, symbolizing the belief that rulership must be forged through fire and hardship.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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