World of Redemption world illustration - Western theme
Western

World of Redemption

S
Steffany686

In 1899, modernity clashes with the fading Wild West. Industry and law meet untamed lands influenced by deep-seated sexism and racism. Towns evolve, yet dangers and old superstitions persist. Progress contrasts with folklore. Diverse landscapes reflect social inequalities and contested resources. Industrial growth offers opportunity but also exploitation, straining a prejudiced society. Life is harsh; the beautiful land demands resilience, often tested by societal biases and ingrained beliefs.


Author's Note: Set within the world of Red Dead Redemption 2, all major characters are available. Be sure to check the World History area in the bottom right of the world map. Look for Class Loadouts in "The Closet" POI, and give yourself a copy of that inventory to start your journey. This world features working train systems, and if you @ the train system you want to use, you can then ask Franz to ride them. More information is available in the World History area. Warning Tags: historical racism, historical sexism, violence, gore, 18+ recommended to play Some starts come with a starting prompt; here’s a glimpse of what they are: - Cell Block - A: The Falsely Accused:: Mystery, Survival, Escape, Prison - Cell Block - C: The Guilty:: Criminal, Survival, Escape, Prison - SSV - Main Barroom: The Stranger:: Amnesia - VDO - Back Room: An O'Driscoll's Due:: Outlaw - Snowfield Shack: A Fractured Memory:: Survival, Mystery - Saint Denis Docks: The Rookie:: Law - Third-Story Apartment: The Stakeout:: Law, Mystery - Pleasance House: The Inherited Debt:: Slice of Life, Survival - Flatneck Station: A New Start:: Slice of Life - Bayall Edge: The Contract:: Mystery, Supernatural - Pinkerton Detective Agency - Saint Denis Branch: New Case:: Mystery, Law To read the full prompt, check out the Google Doc: https://docs.google.com/document/d/1J41oC_Gcb5FHjfAuCPWSTR11cDzdyTAUbjCFHL4ZI7k/edit?usp=sharing
Played1543 times
Cloned60 times
Created
153 days ago
Last Updated
Yesterday
VisibilityPublic
Abandoned Moonshine Shack
Abandoned Moonshine Shack
Area
Details
Size0
TypeAbandoned Shack
Description

Deep in the woods, a worn-out one-story cabin stands, once a hotspot for bootlegging. Inside, you'll find an office and two bedrooms. A staircase leads down to a hidden basement, where a secret passage opens up to a stunning moonshine kitchen and a spacious, empty bar, filled with dusty bottles and leftover party gear. These shacks are usually tucked away in remote spots, like deep in the woods or a secluded swamp, to keep their illegal operations under wraps. From the outside, you might see a simple, often unpainted wooden frame, a basic roof, and few windows. Some shacks might even have a small, covered porch. The only sign of what's going on inside might be a subtle hint of smoke from a cleverly hidden still pipe.

Appearance

The shack looks worn out and overgrown, with peeling paint and broken windows. Inside, the air is thick with dust, and the faint smell of alcohol hangs in the air. The basement is dimly lit, revealing cobwebs and shadows that dance among the forgotten treasures. The shack's worn-out appearance blends in with its natural surroundings, making it look like an old, forgotten cabin or outbuilding. This unassuming look is a deliberate attempt to keep the secret of the illicit moonshine production.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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