Western
In 1899, modernity clashes with the fading Wild West. Industry and law meet untamed lands influenced by deep-seated sexism and racism. Towns evolve, yet dangers and old superstitions persist. Progress contrasts with folklore. Diverse landscapes reflect social inequalities and contested resources. Industrial growth offers opportunity but also exploitation, straining a prejudiced society. Life is harsh; the beautiful land demands resilience, often tested by societal biases and ingrained beliefs.
Author's Note: Set within the world of Red Dead Redemption 2, all major characters are available. Be sure to check the World History area in the bottom right of the world map. Look for Class Loadouts in "The Closet" POI, and give yourself a copy of that inventory to start your journey. This world features working train systems, and if you @ the train system you want to use, you can then ask Franz to ride them. More information is available in the World History area.
Warning Tags: historical racism, historical sexism, violence, gore, 18+ recommended to play
Some starts come with a starting prompt; here’s a glimpse of what they are:
- Cell Block - A: The Falsely Accused:: Mystery, Survival, Escape, Prison
- Cell Block - C: The Guilty:: Criminal, Survival, Escape, Prison
- SSV - Main Barroom: The Stranger:: Amnesia
- VDO - Back Room: An O'Driscoll's Due:: Outlaw
- Snowfield Shack: A Fractured Memory:: Survival, Mystery
- Saint Denis Docks: The Rookie:: Law
- Third-Story Apartment: The Stakeout:: Law, Mystery
- Pleasance House: The Inherited Debt:: Slice of Life, Survival
- Flatneck Station: A New Start:: Slice of Life
- Bayall Edge: The Contract:: Mystery, Supernatural
- Pinkerton Detective Agency - Saint Denis Branch: New Case:: Mystery, Law
To read the full prompt, check out the Google Doc: https://docs.google.com/document/d/1J41oC_Gcb5FHjfAuCPWSTR11cDzdyTAUbjCFHL4ZI7k/edit?usp=sharing
Played | 1916 times |
Cloned | 88 times |
Created | 193 days ago |
Last Updated | 21 days ago |
Visibility | Public |

Flint
Level 1 Dog Stray Animal -
A loyal stray dog with a grizzled muzzle and a protective instinct forged by abandonment, Flint is a cautious survivor who fiercely protects his chosen pack.
Details
Race | Dog |
Class | Stray Animal |
Level | 1 |
Alignment | |
Pronouns | He/Him |
Location | 1542, 536 |
Skills
Acrobatics
Animal Handling
Arcana
Athletics
Deception
History
Insight
Intimidation
Investigation
Medicine
Nature
Perception
Performance
Persuasion
Religion
Sleight Of Hand
Stealth
Survival
Ispreparedcaster
Isspellcaster
Currencies
Gold | 0 |
Dollar | 0 |
Cents | 0 |
appearance
Flint is a sturdy, medium-sized dog of indeterminate breed, built for resilience rather than beauty. His rough, wiry coat is a practical mix of dark browns and blacks, well-suited for hiding in the shadows of alleyways or the underbrush. The most telling feature of his age and hard life is his grizzled muzzle, where gray hairs frost his chin and snout, giving him a perpetually serious expression. His eyes are keen, brown, and deeply watchful, reflecting a cautious and intelligent nature as they constantly scan his surroundings for threats. He carries himself with a deliberate sense of purpose and alertness, his body often tense and ready. Unlike a pampered pet, Flint is all working muscle and bone, a rugged and tough animal who perfectly embodies the spirit of a survivor.
personality
Flint is a cautious and profoundly protective animal. He is slow to trust, viewing new people with a deep-seated suspicion born from his abandonment. He will not approach readily and is more likely to observe from a distance, judging a person's character with his keen, watchful eyes. However, once his confidence is earned, his loyalty is absolute and fierce. He has a powerful instinct to guard and protect those he considers his pack, and he will unhesitatingly place himself between his companions and any perceived danger, using his intimidating presence to ward off threats. He is not an overly affectionate or playful dog; his love is shown through his quiet, constant vigilance and his unwavering presence at the side of those he has chosen to trust.
backstory
Flint's life began with a purpose. He was bred and raised to be a guard dog, spending his formative years patrolling a property, his loyalty given to a single owner. His world was one of routine, duty, and the clear lines between friend and foe. This stable existence was abruptly shattered when his owner's property was foreclosed upon. In the ensuing shuffle, Flint was simply left behind—abandoned and forgotten. Suddenly without a master or a territory to protect, he was forced to learn a new set of skills to survive. He became a wanderer, his ingrained guarding instincts now repurposed for his own self-preservation. This betrayal taught him to be wary and suspicious of humans, but it did not extinguish the deep sense of loyalty that was bred into him; it only made that loyalty far more precious and difficult to earn.
Stats
Strength
12
Dexterity
14
Constitution
12
Intelligence
3
Wisdom
12
Charisma
6
Armor Class
12
Max HP
10
Speed
30
HP
10 / 10 HP
XP
00 XP299
Level 1
Equipped Items
Spellbook
Flint is not a spellcaster.