Western
In 1899, modernity clashes with the fading Wild West. Industry and law meet untamed lands influenced by deep-seated sexism and racism. Towns evolve, yet dangers and old superstitions persist. Progress contrasts with folklore. Diverse landscapes reflect social inequalities and contested resources. Industrial growth offers opportunity but also exploitation, straining a prejudiced society. Life is harsh; the beautiful land demands resilience, often tested by societal biases and ingrained beliefs.
Author's Note: Set within the world of Red Dead Redemption 2, all major characters are available. Be sure to check the World History area in the bottom right of the world map. Look for Class Loadouts in "The Closet" POI, and give yourself a copy of that inventory to start your journey. This world features working train systems, and if you @ the train system you want to use, you can then ask Franz to ride them. More information is available in the World History area.
Warning Tags: historical racism, historical sexism, violence, gore, 18+ recommended to play
Some starts come with a starting prompt; here’s a glimpse of what they are:
- Cell Block - A: The Falsely Accused:: Mystery, Survival, Escape, Prison
- Cell Block - C: The Guilty:: Criminal, Survival, Escape, Prison
- SSV - Main Barroom: The Stranger:: Amnesia
- VDO - Back Room: An O'Driscoll's Due:: Outlaw
- Snowfield Shack: A Fractured Memory:: Survival, Mystery
- Saint Denis Docks: The Rookie:: Law
- Third-Story Apartment: The Stakeout:: Law, Mystery
- Pleasance House: The Inherited Debt:: Slice of Life, Survival
- Flatneck Station: A New Start:: Slice of Life
- Bayall Edge: The Contract:: Mystery, Supernatural
- Pinkerton Detective Agency - Saint Denis Branch: New Case:: Mystery, Law
To read the full prompt, check out the Google Doc: https://docs.google.com/document/d/1J41oC_Gcb5FHjfAuCPWSTR11cDzdyTAUbjCFHL4ZI7k/edit?usp=sharing
Played | 1916 times |
Cloned | 88 times |
Created | 193 days ago |
Last Updated | 21 days ago |
Visibility | Public |
Rusty
Level 1 Dog Stray Animal -
Rusty is a loyal, skittish mixed-breed with patchy, reddish-brown fur and a noticeable limp. Abandoned by a traveling family, he wanders the outskirts of Rhodes, seeking kindness and offering a gentle, unwavering companionship in return.
Details
Race | Dog |
Class | Stray Animal |
Level | 1 |
Alignment | |
Pronouns | He/Him |
Location | 1529, -220 |
Skills
Acrobatics
Animal Handling
Arcana
Athletics
Deception
History
Insight
Intimidation
Investigation
Medicine
Nature
Perception
Performance
Persuasion
Religion
Sleight Of Hand
Stealth
Survival
Ispreparedcaster
Isspellcaster
Currencies
Gold | 0 |
Dollar | 0 |
Cents | 0 |
appearance
Rusty is a medium-sized, mixed-breed dog whose history is written on his scruffy exterior. His fur is a patchy combination of reddish-brown and dust, thin in some places and matted in others. His most defining feature is a pronounced limp in his right front leg, a permanent reminder of some past injury. His soft, expressive brown eyes are the window to his gentle soul, often holding a sad, longing look that quickly melts into affection at the first sign of kindness. His ears are floppy, one often cocked at an inquisitive angle. Despite his hardships, he maintains a hopeful posture, his tail ready to give a tentative wag for a friendly word or a gentle hand.
personality
Rusty is the embodiment of gentle loyalty, his spirit unbroken despite his harsh past. He is deeply affectionate and craves companionship, forming a strong, immediate bond with anyone who shows him kindness. This deep-seated desire for connection, however, is walled off by a skittishness born from abandonment. He is wary of loud noises and sudden movements, often flinching away from strangers before his curiosity and longing for affection win out. He is not aggressive, his first instinct is always to retreat rather than confront. Beneath the fear and uncertainty is a simple, loving heart waiting for a safe place to call home.
backstory
Rusty's story is a quiet tragedy common on the frontier. He was once the loyal companion of a traveling family, his days spent trotting alongside their wagon. His main bad event occurred when the wagon broke down near Rhodes; unable or unwilling to care for an injured dog, the family moved on, abandoning him to his fate. This betrayal left him with a deep-seated skittishness around strangers and a permanent limp. Now, he haunts the edges of the town, a lonely scavenger. His main good event is any small act of kindness he receives—a tossed scrap of food, a gentle word—which reaffirms his belief that there is still good in the world and fuels his search for a new person to whom he can give his unwavering loyalty.
Stats
Strength
10
Dexterity
12
Constitution
10
Intelligence
4
Wisdom
8
Charisma
6
Armor Class
11
Max HP
10
Speed
30
HP
10 / 10 HP
XP
00 XP299
Level 1
Equipped Items
Spellbook
Rusty is not a spellcaster.