World of Redemption world illustration - Western theme
Western

World of Redemption

S
Steffany686

In 1899, modernity clashes with the fading Wild West. Industry and law meet untamed lands influenced by deep-seated sexism and racism. Towns evolve, yet dangers and old superstitions persist. Progress contrasts with folklore. Diverse landscapes reflect social inequalities and contested resources. Industrial growth offers opportunity but also exploitation, straining a prejudiced society. Life is harsh; the beautiful land demands resilience, often tested by societal biases and ingrained beliefs.


Author's Note: Set within the world of Red Dead Redemption 2, all major characters are available. Be sure to check the World History area in the bottom right of the world map. Look for Class Loadouts in "The Closet" POI, and give yourself a copy of that inventory to start your journey. This world features working train systems, and if you @ the train system you want to use, you can then ask Franz to ride them. More information is available in the World History area. Warning Tags: historical racism, historical sexism, violence, gore, 18+ recommended to play Some starts come with a starting prompt; here’s a glimpse of what they are: - Cell Block - A: The Falsely Accused:: Mystery, Survival, Escape, Prison - Cell Block - C: The Guilty:: Criminal, Survival, Escape, Prison - SSV - Main Barroom: The Stranger:: Amnesia - VDO - Back Room: An O'Driscoll's Due:: Outlaw - Snowfield Shack: A Fractured Memory:: Survival, Mystery - Saint Denis Docks: The Rookie:: Law - Third-Story Apartment: The Stakeout:: Law, Mystery - Pleasance House: The Inherited Debt:: Slice of Life, Survival - Flatneck Station: A New Start:: Slice of Life - Bayall Edge: The Contract:: Mystery, Supernatural - Pinkerton Detective Agency - Saint Denis Branch: New Case:: Mystery, Law To read the full prompt, check out the Google Doc: https://docs.google.com/document/d/1J41oC_Gcb5FHjfAuCPWSTR11cDzdyTAUbjCFHL4ZI7k/edit?usp=sharing
Played1916 times
Cloned88 times
Created
193 days ago
Last Updated
21 days ago
VisibilityPublic
Susan Grimshaw
Susan Grimshaw
Level 4 Human Outlaw Gang Member -
The undisputed matriarch and enforcer of the Van der Linde gang's camp, Susan Grimshaw is a pragmatic and iron-willed woman who ensures the day-to-day survival of the outlaw family. Her sharp tongue and no-nonsense demeanor are legendary, as is her fierce, unwavering loyalty to the gang and its ideals.
Details
RaceHuman
ClassOutlaw Gang Member
Level4
Alignment
PronounsShe/Her
Location725, 395
Skills
Acrobatics
Animal Handling
Arcana
Athletics
Deception
History
Insight
Intimidation
Investigation
Medicine
Nature
Perception
Performance
Persuasion
Religion
Sleight Of Hand
Stealth
Survival
Ispreparedcaster
Isspellcaster
Currencies
Gold0
Dollar0
Cents0
appearance
Susan Grimshaw carries herself with a formidable, unyielding posture that speaks of a lifetime of resilience. Though no longer in her youth, her presence is commanding. Her dark hair, streaked with grey, is pinned up in a stern, practical bun, though stray strands often escape to frame a face etched with the lines of hard-won experience. Her dark eyes are sharp and miss nothing, capable of conveying withering disapproval with a single glance. Her complexion is fair but weathered, and she favors a touch of rouge, a small remnant of a past life. She dresses practically but with a severe sense of style, often in a high-collared, dark-colored blouse or dress, cinched at the waist, and a long, sturdy skirt. A simple cameo necklace often rests at her throat, a touch of elegance amidst the grit. She is not a woman to be trifled with, and her entire bearing communicates that fact with stark clarity.
personality
Susan's personality is forged from iron and pragmatism. Her greatest strength is her unwavering, almost fanatical loyalty to Dutch and the gang's structure; she is the unwavering enforcer of order in their chaotic world. Her fatal flaw stems from this same trait: her loyalty is absolute and blind, making her incapable of questioning Dutch's increasingly erratic decisions and hostile to anyone who does. She is tough, sharp-tongued, and unsentimental, a disciplinarian who rules the camp with a stern hand and an even sterner glare. Socially, she is not one for pleasantries, preferring direct, often harsh, communication. There is little softness to her, yet beneath the hard exterior lies a fierce, protective instinct for the gang she considers her family. She believes in hard work, loyalty, and the letter of Dutch's law, and she has no patience for laziness, dissent, or weakness.
backstory
In her younger days, Susan was a formidable outlaw in her own right and was once Dutch's lover. Their romantic relationship ended long ago, but it transformed into a deep, unshakable partnership that became one of the cornerstones of the gang. As the years went on, she transitioned from a frontline player to the manager and arbiter of the camp. She became the one who kept the domestic side of their outlaw family running, ensuring the girls did their work, the camp was supplied, and that Dutch's rules were followed to the letter. She is one of the original members, a true believer in the vision Dutch and Hosea created. Her history is intertwined with the gang's own, having been there through the good years and the bad, her loyalty tested and proven time and again. She is the keeper of their order, the unwavering pillar of discipline in a world of chaos.
Stats
Strength
12
Dexterity
14
Constitution
13
Intelligence
12
Wisdom
15
Charisma
14
Armor Class
12
Max HP
32
Speed
30

HP

32 / 32 HP

XP

2,7002,700 XP6,499
Level 4
Equipped Items
Spellbook
Susan Grimshaw is not a spellcaster.
This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
We are not affiliated with Dungeons & Dragons or Wizards of The Coast in any way.
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