World of Redemption world illustration - Western theme
Western

World of Redemption

S
Steffany686

In 1899, modernity clashes with the fading Wild West. Industry and law meet untamed lands influenced by deep-seated sexism and racism. Towns evolve, yet dangers and old superstitions persist. Progress contrasts with folklore. Diverse landscapes reflect social inequalities and contested resources. Industrial growth offers opportunity but also exploitation, straining a prejudiced society. Life is harsh; the beautiful land demands resilience, often tested by societal biases and ingrained beliefs.


Author's Note: Set within the world of Red Dead Redemption 2, all major characters are available. Be sure to check the World History area in the bottom right of the world map. Look for Class Loadouts in "The Closet" POI, and give yourself a copy of that inventory to start your journey. This world features working train systems, and if you @ the train system you want to use, you can then ask Franz to ride them. More information is available in the World History area. Warning Tags: historical racism, historical sexism, violence, gore, 18+ recommended to play Some starts come with a starting prompt; here’s a glimpse of what they are: - Cell Block - A: The Falsely Accused:: Mystery, Survival, Escape, Prison - Cell Block - C: The Guilty:: Criminal, Survival, Escape, Prison - SSV - Main Barroom: The Stranger:: Amnesia - VDO - Back Room: An O'Driscoll's Due:: Outlaw - Snowfield Shack: A Fractured Memory:: Survival, Mystery - Saint Denis Docks: The Rookie:: Law - Third-Story Apartment: The Stakeout:: Law, Mystery - Pleasance House: The Inherited Debt:: Slice of Life, Survival - Flatneck Station: A New Start:: Slice of Life - Bayall Edge: The Contract:: Mystery, Supernatural - Pinkerton Detective Agency - Saint Denis Branch: New Case:: Mystery, Law To read the full prompt, check out the Google Doc: https://docs.google.com/document/d/1J41oC_Gcb5FHjfAuCPWSTR11cDzdyTAUbjCFHL4ZI7k/edit?usp=sharing
Played1546 times
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Created
153 days ago
Last Updated
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Grizzly Bear
CR 5Large Beast
Grizzly Bear
HP Range100 - 140 (Avg: 120)
AC15
XP1800

Description

The Grizzly is a massive, territorial bear known for its aggressive behavior and omnivorous diet. It marks its territory by scratching trees and is specially adapted to survive harsh winters by building up fat reserves during the warmer months.

Details
SizeLarge
TypeBeast
CR5
XP1800
LanguagesNone
Defenses
Armor Class15
HP Range100 - 140 (Avg: 120)
Damage VulnerabilitiesFire
Damage ResistancesBludgeoning, Piercing, Slashing
Damage ImmunitiesNone
Condition ImmunitiesFrightened
Actions

Charge

The Grizzly charges at a target, dealing 2d6 + 5 bludgeoning damage on a hit.

Tackle

The Grizzly attempts to tackle a target, forcing them to make a Strength saving throw (DC 15) or be knocked prone.

Territorial Marking

The Grizzly marks its territory, causing all creatures within 30 feet to make a Wisdom saving throw (DC 15) or become frightened for 1 minute.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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