Western
In 1899, modernity clashes with the fading Wild West. Industry and law meet untamed lands influenced by deep-seated sexism and racism. Towns evolve, yet dangers and old superstitions persist. Progress contrasts with folklore. Diverse landscapes reflect social inequalities and contested resources. Industrial growth offers opportunity but also exploitation, straining a prejudiced society. Life is harsh; the beautiful land demands resilience, often tested by societal biases and ingrained beliefs.
Author's Note: Set within the world of Red Dead Redemption 2, all major characters are available. Be sure to check the World History area in the bottom right of the world map. Look for Class Loadouts in "The Closet" POI, and give yourself a copy of that inventory to start your journey. This world features working train systems, and if you @ the train system you want to use, you can then ask Franz to ride them. More information is available in the World History area.
Warning Tags: historical racism, historical sexism, violence, gore, 18+ recommended to play
Some starts come with a starting prompt; here’s a glimpse of what they are:
- Cell Block - A: The Falsely Accused:: Mystery, Survival, Escape, Prison
- Cell Block - C: The Guilty:: Criminal, Survival, Escape, Prison
- SSV - Main Barroom: The Stranger:: Amnesia
- VDO - Back Room: An O'Driscoll's Due:: Outlaw
- Snowfield Shack: A Fractured Memory:: Survival, Mystery
- Saint Denis Docks: The Rookie:: Law
- Third-Story Apartment: The Stakeout:: Law, Mystery
- Pleasance House: The Inherited Debt:: Slice of Life, Survival
- Flatneck Station: A New Start:: Slice of Life
- Bayall Edge: The Contract:: Mystery, Supernatural
- Pinkerton Detective Agency - Saint Denis Branch: New Case:: Mystery, Law
To read the full prompt, check out the Google Doc: https://docs.google.com/document/d/1J41oC_Gcb5FHjfAuCPWSTR11cDzdyTAUbjCFHL4ZI7k/edit?usp=sharing
Played | 1546 times |
Cloned | 60 times |
Created | 153 days ago |
Last Updated | Yesterday |
Visibility | Public |
HP Range70 - 100 (Avg: 85)
AC12
XP700
Description
The Western Bull Moose is a majestic herbivore found in the lush forests of West Elizabeth. Known for its impressive antlers and thick fur, it roams the wetlands and woodlands, feeding on a variety of plants.
Details
Size | Large |
Type | Beast |
CR | 3 |
XP | 700 |
Languages | None |
Defenses
Armor Class | 12 |
HP Range | 70 - 100 (Avg: 85) |
Damage Vulnerabilities | None |
Damage Resistances | Bludgeoning, Piercing |
Damage Immunities | None |
Condition Immunities | Frightened |
Actions
Charge
The moose can move up to its speed in a straight line and then make a ram attack against a target. If the attack hits, it deals 2d8 + 6 bludgeoning damage.
Gore
The moose can make a melee attack with its antlers, dealing 2d6 + 6 piercing damage on a hit.