In 1899, modernity clashes with the fading Wild West. Industry and law meet untamed lands influenced by deep-seated sexism and racism. Towns evolve, yet dangers and old superstitions persist. Progress contrasts with folklore. Diverse landscapes reflect social inequalities and contested resources. Industrial growth offers opportunity but also exploitation, straining a prejudiced society. Life is harsh; the beautiful land demands resilience, often tested by societal biases and ingrained beliefs.
Played | 1545 times |
Cloned | 60 times |
Created | 153 days ago |
Last Updated | Yesterday |
Visibility | Public |
Description
The Lemoyne Raiders soldier is a fervent combatant, driven by a desire for revenge and camaraderie among their ranks. They are often seen charging into battle with reckless abandon, fueled by their reactionary beliefs and a strong sense of identity. Usually found in groups of 2-3, the Lemoyne Raiders soldiers.
Size | Medium |
Type | Humanoid |
CR | 2 |
XP | 450 |
Languages | Common |
Armor Class | 12 |
HP Range | 40 - 50 (Avg: 45) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Bash
The soldier uses the butt of their weapon to strike an adjacent enemy, dealing bludgeoning damage equal to 1d6 + their Strength modifier.
Charge
The soldier can move up to double their speed in a straight line towards an enemy, making a melee attack at the end of the movement. If the attack hits, it deals an additional 1d6 damage.
Hip Fire
The soldier fires their weapon at a target within 30 feet, making a ranged attack. This attack has disadvantage if the target is more than 30 feet away.
Shoulder Aim
The soldier takes a moment to aim, gaining advantage on their next ranged attack roll. This action requires the soldier to remain stationary.