World of Redemption world illustration - Western theme
Western

World of Redemption

S
Steffany686

In 1899, modernity clashes with the fading Wild West. Industry and law meet untamed lands influenced by deep-seated sexism and racism. Towns evolve, yet dangers and old superstitions persist. Progress contrasts with folklore. Diverse landscapes reflect social inequalities and contested resources. Industrial growth offers opportunity but also exploitation, straining a prejudiced society. Life is harsh; the beautiful land demands resilience, often tested by societal biases and ingrained beliefs.


Author's Note: Set within the world of Red Dead Redemption 2, all major characters are available. Be sure to check the World History area in the bottom right of the world map. Look for Class Loadouts in "The Closet" POI, and give yourself a copy of that inventory to start your journey. This world features working train systems, and if you @ the train system you want to use, you can then ask Franz to ride them. More information is available in the World History area. Warning Tags: historical racism, historical sexism, violence, gore, 18+ recommended to play Some starts come with a starting prompt; here’s a glimpse of what they are: - Cell Block - A: The Falsely Accused:: Mystery, Survival, Escape, Prison - Cell Block - C: The Guilty:: Criminal, Survival, Escape, Prison - SSV - Main Barroom: The Stranger:: Amnesia - VDO - Back Room: An O'Driscoll's Due:: Outlaw - Snowfield Shack: A Fractured Memory:: Survival, Mystery - Saint Denis Docks: The Rookie:: Law - Third-Story Apartment: The Stakeout:: Law, Mystery - Pleasance House: The Inherited Debt:: Slice of Life, Survival - Flatneck Station: A New Start:: Slice of Life - Bayall Edge: The Contract:: Mystery, Supernatural - Pinkerton Detective Agency - Saint Denis Branch: New Case:: Mystery, Law To read the full prompt, check out the Google Doc: https://docs.google.com/document/d/1J41oC_Gcb5FHjfAuCPWSTR11cDzdyTAUbjCFHL4ZI7k/edit?usp=sharing
Played1462 times
Cloned51 times
Created
140 days ago
Last Updated
Yesterday
VisibilityPublic
Early Hisotry
Early Hisotry
Point of Interest
Details
Coordinates(9010, -8934)
Description

The Van der Linde gang started when two petty criminals, Dutch van der Linde and Hosea Matthews, met by a campfire in the mid-1870s on their way to Chicago. They tried to trick each other but found that both were good at stealing. Realizing their skills matched, they decided to team up. Dutch convinced Hosea, who had a low opinion of himself, that they could redeem themselves by robbing the rich and helping the poor, like Robin Hood. Dutch dreamed of a world without government control—a "savage utopia" that would break down society's pressures and injustices. With this goal, they began their schemes in Kettering, Ohio. They pretended to be international merchants to trick locals into investing $300 in a fake Portuguese shipping company. When their scam was exposed, Sheriff Carmichael arrested them. However, on March 9, 1877, they escaped from jail by mysterious means, even tying up and robbing the sheriff in the process.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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