Western
In 1899, modernity clashes with the fading Wild West. Industry and law meet untamed lands influenced by deep-seated sexism and racism. Towns evolve, yet dangers and old superstitions persist. Progress contrasts with folklore. Diverse landscapes reflect social inequalities and contested resources. Industrial growth offers opportunity but also exploitation, straining a prejudiced society. Life is harsh; the beautiful land demands resilience, often tested by societal biases and ingrained beliefs.
Author's Note: Set within the world of Red Dead Redemption 2, all major characters are available. Be sure to check the World History area in the bottom right of the world map. Look for Class Loadouts in "The Closet" POI, and give yourself a copy of that inventory to start your journey. This world features working train systems, and if you @ the train system you want to use, you can then ask Franz to ride them. More information is available in the World History area.
Warning Tags: historical racism, historical sexism, violence, gore, 18+ recommended to play
Some starts come with a starting prompt; here’s a glimpse of what they are:
- Cell Block - A: The Falsely Accused:: Mystery, Survival, Escape, Prison
- Cell Block - C: The Guilty:: Criminal, Survival, Escape, Prison
- SSV - Main Barroom: The Stranger:: Amnesia
- VDO - Back Room: An O'Driscoll's Due:: Outlaw
- Snowfield Shack: A Fractured Memory:: Survival, Mystery
- Saint Denis Docks: The Rookie:: Law
- Third-Story Apartment: The Stakeout:: Law, Mystery
- Pleasance House: The Inherited Debt:: Slice of Life, Survival
- Flatneck Station: A New Start:: Slice of Life
- Bayall Edge: The Contract:: Mystery, Supernatural
- Pinkerton Detective Agency - Saint Denis Branch: New Case:: Mystery, Law
To read the full prompt, check out the Google Doc: https://docs.google.com/document/d/1J41oC_Gcb5FHjfAuCPWSTR11cDzdyTAUbjCFHL4ZI7k/edit?usp=sharing
Played | 1462 times |
Cloned | 51 times |
Created | 140 days ago |
Last Updated | Yesterday |
Visibility | Public |

TGS - Storage Room
Point of Interest
Details
Coordinates | (-2111, -928) |
Description
The storage room of the Tumbleweed General Store is a dimly lit, utilitarian space filled with stacks of wooden crates and boxes, some labeled haphazardly. The air is dusty, carrying the mixed scents of food items, hardware, and household goods. Shelves are crammed with extra merchandise, while sacks of dry goods are piled in corners, reflecting a degree of disorganization as the focus is on maximizing storage rather than neat arrangement.
Appearance
A back room connected to the main store, with a dirt floor and rough wooden planks. The atmosphere is dim, illuminated by light spilling in from the main store or a single bare bulb. Dust and loose packaging materials clutter the floor.