Western
In 1899, modernity clashes with the fading Wild West. Industry and law meet untamed lands influenced by deep-seated sexism and racism. Towns evolve, yet dangers and old superstitions persist. Progress contrasts with folklore. Diverse landscapes reflect social inequalities and contested resources. Industrial growth offers opportunity but also exploitation, straining a prejudiced society. Life is harsh; the beautiful land demands resilience, often tested by societal biases and ingrained beliefs.
Author's Note: Set within the world of Red Dead Redemption 2, all major characters are available. Be sure to check the World History area in the bottom right of the world map. Look for Class Loadouts in "The Closet" POI, and give yourself a copy of that inventory to start your journey. This world features working train systems, and if you @ the train system you want to use, you can then ask Franz to ride them. More information is available in the World History area.
Warning Tags: historical racism, historical sexism, violence, gore, 18+ recommended to play
Some starts come with a starting prompt; here’s a glimpse of what they are:
- Cell Block - A: The Falsely Accused:: Mystery, Survival, Escape, Prison
- Cell Block - C: The Guilty:: Criminal, Survival, Escape, Prison
- SSV - Main Barroom: The Stranger:: Amnesia
- VDO - Back Room: An O'Driscoll's Due:: Outlaw
- Snowfield Shack: A Fractured Memory:: Survival, Mystery
- Saint Denis Docks: The Rookie:: Law
- Third-Story Apartment: The Stakeout:: Law, Mystery
- Pleasance House: The Inherited Debt:: Slice of Life, Survival
- Flatneck Station: A New Start:: Slice of Life
- Bayall Edge: The Contract:: Mystery, Supernatural
- Pinkerton Detective Agency - Saint Denis Branch: New Case:: Mystery, Law
To read the full prompt, check out the Google Doc: https://docs.google.com/document/d/1J41oC_Gcb5FHjfAuCPWSTR11cDzdyTAUbjCFHL4ZI7k/edit?usp=sharing
Played | 1462 times |
Cloned | 51 times |
Created | 140 days ago |
Last Updated | Yesterday |
Visibility | Public |

TSO - Jail Cell
Point of Interest
Details
Coordinates | (-2138, -923) |
Description
A small, rudimentary jail cell located within the Sheriff's Office of Tumbleweed, designed to temporarily detain individuals arrested for various offenses. The cell is constructed from thick, rough-hewn wooden planks, showing signs of wear and attempts at escape, with a heavy wooden door reinforced with iron bands. Inside, the atmosphere is stark and cold, featuring a simple cot with a dirty straw mattress and a bucket for waste. Dim light filters in through a small barred window, creating an unsanitary and oppressive environment.
Appearance
The jail cell is a cramped space with rough wooden walls and a heavy iron-reinforced door. Sparse furnishings include a cot and a bucket, with dim light from a high barred window.