Fantasy
The waning days of Númenor, a time of great ambition, strife, and impending doom.
Author's Note: Your decisions will shape the course of history. Will you help your people resist the dark allure of power and ambition, or will you be swept away by the tide of fate, sealing Númenor’s doom?
Played | 4 times |
Cloned | 0 times |
Created | 98 days ago |
Last Updated | 2 days ago |
Visibility | Public |
Belegaer
Area
Details
Size | 0 |
Type | Ocean |
Coordinates | (-9907, -7430) to (9907, 7430) |
Description
Belegaer, the Great Sea, the Sundering Seas, or the Western Sea, is the sea of Arda that lies west of Middle-earth. After the War of Wrath, Belegaer was widened by the drowning of a large part of Middle-earth. The bridge of ice in the north was removed, removing land access to the western continent. During the Akallabêth in the Second Age, the seas were bent and the world was made round. Aman was removed from the world, Belegaer washed "new lands", and only the chosen could find the Straight Road to Valinor. The new western end of Belegaer is never described in the narrative, although there are indications that Númenórean refugees reached them in search for Valinor.