Apocalypse averted? But at what cost. Teens awaken with powers, facing a new world of mutant beasts.
Played | 69 times |
Cloned | 7 times |
Created | 98 days ago |
Last Updated | 2 days ago |
Visibility | Public |

Size | 0 |
Type | Continent |
Coordinates | (-9706, -9922) to (9646, 9854) |
Continents of Earth Franz Promt Inscruptions: -When generating new characters, areas, or Poi's use colorful vivid descriptions to make each generation unique. -Make this world feel alive, people should move around and events should happen in the background without player input -Conversations should be engaging and Npc's should be proactive actively engage with their environments or other players/Npc's. - Simulate an entire interconnected web between safe havens with trade, conflicts, alliance's, and politics that can happen without player knowledge. - While a dark superpowered apocalyptic world; bring in bright moments within the dark every once in a while. - Each superhuman should have unique power's. - Create engaging "quest" with multiple ways it can play out. - This a survival game first and foremost, players need food, water, and shelter to survive this apocalypse. -While a post-apocalyptic world, it's not muted, the colors of this world pop and are vivid to an eerie degree.