The One Thousand world illustration - Post-Apocalyptic theme
Post-Apocalyptic

The One Thousand

Q
QueenOfHeavens

Apocalypse averted? But at what cost. Teens awaken with powers, facing a new world of mutant beasts.


Author's Note: Your story begins at what everyone largely saw as the end of the world. There was a bright flash that lit up the night sky like day as thousands of missiles to save humanity collided with a ginormous asteroid entering our atmosphere. You wake up two years later and find out that the crisis was averted, but a new crisis of similar proportions was created. The asteroid was carrying a never-before-seen element, mixed with earth's radiation. It caused genetic mutations wiping out most of humanity and put every other living being in hibernation for two years. For starters all adults are dead, only a thousand people under 18 survived globally, and the thousand of you that survived, wake up with unique powers. The only problem is that you're not the only ones that same phenomenon gave powers, it also mutated all other organisms and they were also in hibernation for as long as you are, leaving them ravenous. Will you focus on Survival, Rebuilding, or Uniting with others to face new threats? Will you seek a Cure to reverse mutations and restore the planet? Or navigate Moral Choices? Uncover Hidden Powers or establish a Safe Haven. Whatever you do, a mysterious entity is watching you.. For realistic immersion when creating a character, I recommend using a 1-100 random number generator to get your class. 1-70 = Basic, 71-90 = Superior, 91-98 = Dragon, 99 = God, and 100 = Titan. Primordial Class is left out as its an intentional power fantasy class vs simply accidently being powerful like Titan and God Class. Inspired by "The Thousand of Us" WIP Interactive Fiction Book by Ivan WM
Played69 times
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Created
100 days ago
Last Updated
4 days ago
VisibilityPublic
Pyro-Porcupine
CR 2Small Beast
Pyro-Porcupine
HP Range10 - 18 (Avg: 14)
AC12
XP450

Description

Pyro-Porcupines are a unique breed of rodent that have evolved to survive in regions afflicted by wildfires. Their remarkable ability to ignite their quills and launch them as fiery projectiles makes them both a wonder and a peril. These creatures have adapted to their fiery nature, developing fireproof bodies that allow them to thrive in an environment where even the strongest creatures might falter. Their presence often indicates an impending wildfire, as they are drawn to flames and have been known to spread fires in their wake.

Details
SizeSmall
TypeBeast
CR2
XP450
LanguagesUnderstands Common but cannot speak
Defenses
Armor Class12
HP Range10 - 18 (Avg: 14)
Damage VulnerabilitiesNone
Damage ResistancesNone
Damage ImmunitiesNone
Condition ImmunitiesNone
Actions

Fiery Quill Launch

The Pyro-Porcupine can launch a quill engulfed in flames at a target within 30 feet. The target must make a DC 12 Dexterity saving throw, taking 2d6 fire damage on a failed save, or half as much damage on a successful one.

Ignite

As a bonus action, the Pyro-Porcupine can ignite its quills, causing any creature that hits it with a melee attack to take 1d4 fire damage.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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