Apocalypse averted? But at what cost. Teens awaken with powers, facing a new world of mutant beasts.
Played | 69 times |
Cloned | 8 times |
Created | 100 days ago |
Last Updated | 4 days ago |
Visibility | Public |

Description
Radiation Roaches are grotesque creatures that have adapted to survive in harsh environments saturated with radiation. Their chitinous exoskeletons gleam with a sickly sheen, reflecting a myriad of colors that hint at their toxic nature. These pests can absorb radiation from their surroundings and then emit deadly doses, rendering any area they infest uninhabitable. They are often found in abandoned ruins or areas ravaged by nuclear abilities or technological disasters, spreading their toxic presence wherever they crawl.
Size | Small |
Type | Monstrosity |
CR | 1 |
XP | 200 |
Languages | None |
Armor Class | 12 |
HP Range | 5 - 10 (Avg: 8) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Claws
The Radiation Roach attacks with its sharp claws, making a melee weapon attack. On a hit, the target takes 1d4 slashing damage plus 1d2 radiation damage.
Radiation Burst
The Radiation Roach can absorb radiation from its surroundings and release it in a short-range burst. Each creature within a 10-foot radius must make a DC 12 Constitution saving throw or take 2d6 radiant damage and become poisoned until the end of their next turn.