World of Warcraft : Classic world illustration - High Fantasy theme
High Fantasy

World of Warcraft : Classic

J
JohnDear

(WIP) A full 1:1 version of Azeroth: Every faction, zone, dungeon, city and POI from the 2004 classic game! Embark on an epic high-fantasy roleplaying journey set in the timeless world of World of Warcraft: Classic.


Author's Note: This solo RPG experience blends the rich lore, iconic locations, and legendary characters of Azeroth with adapted Dungeons & Dragons mechanics. Spells, classes, and monsters have been carefully selected and designed from wip homebrew Warcraft 5E (WC5E) to offer you a deep and authentic adventure. (link to the WC5E project : https://drive.google.com/drive/folders/1kVoAMR8TiO3CXFYcigFN2B6zk62xcnv9) Author's Note: Disclaimer: This is a fan-made game set in the World of Warcraft universe. It is a non-commercial, passion project created by me. This game is not affiliated with, endorsed, or sponsored by Blizzard Entertainment. All intellectual property related to the world of Azeroth, including but not limited to, settings, characters, lore, and trademarks, are the sole property of Blizzard Entertainment. No financial transactions have occurred or will occur in relation to its development. The creator of this game has not received any compensation for their work.
Played45 times
Cloned0 times
Created
105 days ago
Last Updated
Yesterday
VisibilityPublic
Felwood
Felwood
Area
Details
Size0
TypeRegion
Coordinates(-3936, 1089) to (-3325, 2102)
Description

Felwood is a cursed and corrupted forest lying north of Ashenvale, where twisted magic has tainted every tree and creature. Once vibrant, the woods are now home to demonic satyrs, maddened furbolgs, infernals, and undead. Night elf ruins crumble beneath the weight of dark forces, while cursed ancients stalk the shadows with savage fury. The air crackles with conflict as warlocks and druids wage arcane battles, and wild beasts — driven mad by the curse — turn on each other and any trespassers. Amid the chaos, the Cenarion Circle, tauren, and brave adventurers struggle to heal the land. Though no cities remain, scattered outposts and camps stand as beacons of resistance in a forest ruled by darkness and rage.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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